#include "Scene_Test.h"
#include <memory>
#include <EngineCore/Game.h>
Scene_Test::Scene_Test()
{
}

Scene_Test::~Scene_Test()
{
    SDL_Log("Scene_Test::我的ID是%d --- 我被释放了!", this->MyId);
}

void Scene_Test::Enter()
{
    SDL_Log("进入测试场景!");
}

void Scene_Test::HandleEvents(SDL_Event *e)
{
}

void Scene_Test::Update(float deltaTime)
{
}

void Scene_Test::Render()
{
}

void Scene_Test::Exit()
{
    SDL_Log("Scene_Test::退出测试场景!当前引用计数%d", this->GetRefCount());
}
