#pragma once
#include "EngineFrame/Scene/Scene.h"
#include <SDL2/SDL_mixer.h>

class Scene_Loading_UI : public Scene
{
private:
    /* data */

public:
    void Enter() override;
    void Update(float deltaTime) override;
    void Exit() override;

    // 加载界面音乐
    Mix_Music *music = nullptr;
};
