加入 Node节点类 还未测试新框架
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@@ -10,7 +10,7 @@ public:
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~Text();
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// 显式引入基类的Init方法,避免隐藏
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using Component::Init;
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using Actor::Init;
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void Init(std::string Str, TTF_Font *font, SDL_Color color);
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void Render() override;
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