修改渲染底层,新增场景摄像机逻辑,地图可行区域逻辑
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@@ -20,7 +20,7 @@ public:
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// 背景偏移量
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int BackgroundOffset = 0;
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// 背景层移动速率
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int BackgroundMoveSpeed = 1.0;
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int BackgroundMoveSpeed = 1.03;
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// 人物中线长度
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int CharacterLineLength = 0;
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// 摄像机朝向
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