修改OpenGl渲染底层之前

This commit is contained in:
2025-10-20 20:50:12 +08:00
parent 1b011b9b68
commit 2b888aae5b
61 changed files with 1609 additions and 680 deletions

View File

@@ -0,0 +1,21 @@
#pragma once
#include "EngineFrame/Component/Animation.h"
#include <vector>
class AnimationManager : public Actor
{
private:
SDL_Texture *m_Texture = nullptr;
SDL_FRect m_RenderRect = {0, 0, 0, 0};
public:
AnimationManager();
// void Update(float deltaTime) override;
void PreRender() override;
void Render() override;
public:
// 添加Ani
void AddAnimation(RefPtr<Animation> ani);
// 清空Ani
void Clear();
};