修改OpenGl渲染底层之前

This commit is contained in:
2025-10-20 20:50:12 +08:00
parent 1b011b9b68
commit 2b888aae5b
61 changed files with 1609 additions and 680 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "Actor/Object/ActiveObject.h"
#include "Global/Global_Enum.h"
#include "Asset/Monster/Mon_Animation.h"
class MonsterObject : public ActiveObject
{
public:
// 怪物动画管理器
RefPtr<Mon_Animation> _AnimationManager = nullptr;
// 怪物ID
int Id = 0;
public:
// 通过ID创建怪物
void Construction(int MonsterID);
};