This commit is contained in:
2026-02-08 16:20:50 +08:00
parent 0ae47e5d6a
commit 8b88904ef7
72 changed files with 5963 additions and 2038 deletions

View File

@@ -51,10 +51,14 @@ public:
void Render();
void Clear();
void MemoryReclaims();
// 切换场景
void ChangeScene(RefPtr<Scene> scene);
// 设定UI层场景对象
void ChangeUIScene(RefPtr<Scene> scene);
// 获取当前游戏层场景
RefPtr<Scene> GetScene();
RenderManager *GetRenderer();
@@ -79,7 +83,7 @@ private:
#ifdef __SWITCH__
float m_Settingfps = 5000.0;
#else
float m_Settingfps = 5000.0;
float m_Settingfps = 144.0;
#endif
// 单帧时间
float m_frameTime = 0.f;
@@ -88,6 +92,10 @@ private:
// 每秒内的帧数计数器
u32 m_frameCounter;
u32 m_lastFpsPrintTime;
// 内存回收计时器
u32 m_lastMemoryPrintTime = 0;
// 内存回收间隔
u32 m_memoryPrintInterval = 5000;
public:
// 屏幕宽高