推
This commit is contained in:
@@ -1,13 +1,14 @@
|
||||
#pragma once
|
||||
#include "EngineFrame/Component/Animation.h"
|
||||
#include "EngineFrame/Base/Actor.h"
|
||||
#include "EngineFrame/Component/AnimationMap.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
class CharacterObject;
|
||||
class Chr_Animation : public RenderBase
|
||||
class Chr_Animation : public Actor
|
||||
{
|
||||
// 动作动画集合
|
||||
using ActionAniList = std::map<std::string, std::vector<RefPtr<Animation>>>;
|
||||
using ActionAniList = std::map<std::string, RefPtr<AnimationMap>>;
|
||||
|
||||
public:
|
||||
inline static const std::unordered_map<std::string, std::string>
|
||||
|
||||
Reference in New Issue
Block a user