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@@ -3,6 +3,7 @@
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#include "Global/Script/CharacterConfig.h"
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#include "Global/Script/EquipmentConfig.h"
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#include "Global/Script/MonsterConfig.h"
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#include "Global/Script/TownConfig.h"
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#include "Global/Save/SavaManager.h"
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#include "Global/GameCamera.h"
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class Global_Game
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@@ -43,6 +44,12 @@ public:
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std::map<int, GlobalMonsterScript::MonsterConfig> MonsterInfoMap; // 信息
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GlobalMonsterScript::MonsterConfig GetMonsterInfo(int id); // 获取怪物信息
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// 城镇相关
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std::map<int, std::string> TownPathMap; // 路径
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std::map<int, GlobalTownScript::TownConfig *> TownInfoMap; // 信息
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const std::map<int, std::string>& GetTownMap() const; // 获取城镇路径
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GlobalTownScript::TownConfig *GetTownInfo(int id); // 获取城镇信息
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// 游戏摄像机
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RefPtr<GameCamera> _GameCamera = nullptr;
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