建档
This commit is contained in:
36
Library/SDL2_image-2.5.2/VisualC/SDL_image.sln
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36
Library/SDL2_image-2.5.2/VisualC/SDL_image.sln
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@@ -0,0 +1,36 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2_image", "SDL_image.vcxproj", "{2BD5534E-00E2-4BEA-AC96-D9A92EA24696}"
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{FEE80C5D-762E-4E57-9BCB-928749E8203F}.Release|Win32.Build.0 = Release|Win32
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240
Library/SDL2_image-2.5.2/VisualC/SDL_image.vcxproj
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240
Library/SDL2_image-2.5.2/VisualC/SDL_image.vcxproj
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@@ -0,0 +1,240 @@
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130
Library/SDL2_image-2.5.2/VisualC/SDL_image.vcxproj.filters
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130
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Normal file
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|
||||
<ItemGroup>
|
||||
<Filter Include="Sources">
|
||||
<UniqueIdentifier>{5637eea3-915c-4451-8db1-ea75e89d664a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Public Headers">
|
||||
<UniqueIdentifier>{0255e6e4-e99b-4247-832b-195b30522bb1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="x64">
|
||||
<UniqueIdentifier>{60daf3c1-64a6-411e-9f2f-83897f7deeb7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="x86">
|
||||
<UniqueIdentifier>{fb6a5d77-4b7c-48da-a3b7-71eada47ca5a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\SDL_image.h">
|
||||
<Filter>Public Headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Version.rc">
|
||||
<Filter>Sources</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="external\lib\x64\LICENSE.zlib.txt">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x64\LICENSE.webp.txt">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x64\LICENSE.tiff.txt">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x64\libwebp-7.dll">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x64\libtiff-5.dll">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x64\zlib1.dll">
|
||||
<Filter>x64</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\LICENSE.zlib.txt">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\LICENSE.webp.txt">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\LICENSE.tiff.txt">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\libwebp-7.dll">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\libtiff-5.dll">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="external\lib\x86\zlib1.dll">
|
||||
<Filter>x86</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
105
Library/SDL2_image-2.5.2/VisualC/Version.rc
Normal file
105
Library/SDL2_image-2.5.2/VisualC/Version.rc
Normal file
@@ -0,0 +1,105 @@
|
||||
//Microsoft Developer Studio generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "winresrc.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifndef _MAC
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Version
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 2,5,2,0
|
||||
PRODUCTVERSION 2,5,2,0
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
#else
|
||||
FILEFLAGS 0x0L
|
||||
#endif
|
||||
FILEOS 0x40004L
|
||||
FILETYPE 0x2L
|
||||
FILESUBTYPE 0x0L
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904b0"
|
||||
BEGIN
|
||||
VALUE "CompanyName", "\0"
|
||||
VALUE "FileDescription", "SDL_image\0"
|
||||
VALUE "FileVersion", "2, 5, 2, 0\0"
|
||||
VALUE "InternalName", "SDL_image\0"
|
||||
VALUE "LegalCopyright", "Copyright © 2022 Sam Lantinga\0"
|
||||
VALUE "OriginalFilename", "SDL_image.dll\0"
|
||||
VALUE "ProductName", "Simple DirectMedia Layer\0"
|
||||
VALUE "ProductVersion", "2, 5, 2, 0\0"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1200
|
||||
END
|
||||
END
|
||||
|
||||
#endif // !_MAC
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE DISCARDABLE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
3
Library/SDL2_image-2.5.2/VisualC/clean.sh
Normal file
3
Library/SDL2_image-2.5.2/VisualC/clean.sh
Normal file
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
find . -type f \( -name '*.user' -o -name '*.sdf' -o -name '*.ncb' -o -name '*.suo' \) -print -delete
|
||||
rm -rvf Win32 */Win32 x64 */x64
|
||||
@@ -0,0 +1,54 @@
|
||||
# based on the files generated by CMake's write_basic_package_version_file
|
||||
|
||||
# SDL2_image CMake version configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL2_image-devel-2.x.y-VC
|
||||
|
||||
if(NOT EXISTS "${CMAKE_CURRENT_LIST_DIR}/../include/SDL_image.h")
|
||||
message(AUTHOR_WARNING "Could not find SDL_image.h. This script is meant to be placed in a CMake subfolder of SDL2_image-devel-2.x.y-VC")
|
||||
return()
|
||||
endif()
|
||||
|
||||
file(READ "${CMAKE_CURRENT_LIST_DIR}/../SDL_image.h" _sdl_image_h)
|
||||
string(REGEX MATCH "#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)" _sdl_major_re "${_sdl_image_h}")
|
||||
set(_sdl_major "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)" _sdl_minor_re "${_sdl_image_h}")
|
||||
set(_sdl_minor "${CMAKE_MATCH_1}")
|
||||
string(REGEX MATCH "#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)" _sdl_patch_re "${_sdl_image_h}")
|
||||
set(_sdl_patch "${CMAKE_MATCH_1}")
|
||||
if(_sdl_major_re AND _sdl_minor_re AND _sdl_patch_re)
|
||||
set(PACKAGE_VERSION "${_sdl_major}.${_sdl_minor}.${_sdl_patch}")
|
||||
else()
|
||||
message(AUTHOR_WARNING "Could not extract version from SDL_image.h.")
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(PACKAGE_FIND_VERSION_RANGE)
|
||||
# Package version must be in the requested version range
|
||||
if ((PACKAGE_FIND_VERSION_RANGE_MIN STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION_MIN)
|
||||
OR ((PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "INCLUDE" AND PACKAGE_VERSION VERSION_GREATER PACKAGE_FIND_VERSION_MAX)
|
||||
OR (PACKAGE_FIND_VERSION_RANGE_MAX STREQUAL "EXCLUDE" AND PACKAGE_VERSION VERSION_GREATER_EQUAL PACKAGE_FIND_VERSION_MAX)))
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
endif()
|
||||
else()
|
||||
if(PACKAGE_VERSION VERSION_LESS PACKAGE_FIND_VERSION)
|
||||
set(PACKAGE_VERSION_COMPATIBLE FALSE)
|
||||
else()
|
||||
set(PACKAGE_VERSION_COMPATIBLE TRUE)
|
||||
if(PACKAGE_FIND_VERSION STREQUAL PACKAGE_VERSION)
|
||||
set(PACKAGE_VERSION_EXACT TRUE)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# if the using project doesn't have CMAKE_SIZEOF_VOID_P set, fail.
|
||||
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
|
||||
# check that the installed version has the same 32/64bit-ness as the one which is currently searching:
|
||||
if(NOT (CMAKE_SIZEOF_VOID_P STREQUAL "8" OR CMAKE_SIZEOF_VOID_P STREQUAL "4"))
|
||||
set(PACKAGE_VERSION "${PACKAGE_VERSION} (32+64bit)")
|
||||
set(PACKAGE_VERSION_UNSUITABLE TRUE)
|
||||
endif()
|
||||
@@ -0,0 +1,73 @@
|
||||
# SDL2_image CMake configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL2_image-devel-2.x.y-VC
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL2_image PROPERTIES
|
||||
URL "https://www.libsdl.org/projects/SDL_image/"
|
||||
DESCRIPTION "SDL_image is an image file loading library"
|
||||
)
|
||||
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
set(SDL2_image_FOUND TRUE)
|
||||
|
||||
set(SDL2IMAGE_AVIF FALSE)
|
||||
set(SDL2IMAGE_BMP TRUE)
|
||||
set(SDL2IMAGE_GIF TRUE)
|
||||
set(SDL2IMAGE_JPG TRUE)
|
||||
set(SDL2IMAGE_JXL FALSE)
|
||||
set(SDL2IMAGE_LBM TRUE)
|
||||
set(SDL2IMAGE_PCX TRUE)
|
||||
set(SDL2IMAGE_PNG TRUE)
|
||||
set(SDL2IMAGE_PNM TRUE)
|
||||
set(SDL2IMAGE_QOI TRUE)
|
||||
set(SDL2IMAGE_SVG TRUE)
|
||||
set(SDL2IMAGE_TGA TRUE)
|
||||
set(SDL2IMAGE_TIF FALSE)
|
||||
set(SDL2IMAGE_XCF FALSE)
|
||||
set(SDL2IMAGE_XPM TRUE)
|
||||
set(SDL2IMAGE_XV TRUE)
|
||||
set(SDL2IMAGE_WEBP FALSE)
|
||||
|
||||
set(SDL2IMAGE_JPG_SAVE FALSE)
|
||||
set(SDL2IMAGE_PNG_SAVE FALSE)
|
||||
|
||||
set(SDL2IMAGE_VENDORED FALSE)
|
||||
|
||||
set(SDL2IMAGE_BACKEND_IMAGEIO FALSE)
|
||||
set(SDL2IMAGE_BACKEND_STB TRUE)
|
||||
set(SDL2IMAGE_BACKEND_WIC FALSE)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P STREQUAL "4")
|
||||
set(_sdl_arch_subdir "x86")
|
||||
elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8")
|
||||
set(_sdl_arch_subdir "x64")
|
||||
else()
|
||||
unset(_sdl_arch_subdir)
|
||||
set(SDL2_image_FOUND FALSE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
set(_sdl2image_incdir "${CMAKE_CURRENT_LIST_DIR}/../include/SDL2")
|
||||
set(_sdl2image_library "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2_image.lib")
|
||||
set(_sdl2image_dll "${CMAKE_CURRENT_LIST_DIR}/../lib/${_sdl_arch_subdir}/SDL2_image.dll")
|
||||
|
||||
# All targets are created, even when some might not be requested though COMPONENTS.
|
||||
# This is done for compatibility with CMake generated SDL2_image-target.cmake files.
|
||||
|
||||
if(NOT TARGET SDL2_image::SDL2_image)
|
||||
add_library(SDL2_image::SDL2_image SHARED IMPORTED)
|
||||
set_target_properties(SDL2_image::SDL2_image
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${_sdl2image_incdir}"
|
||||
IMPORTED_IMPLIB "${_sdl2image_library}"
|
||||
IMPORTED_LOCATION "${_sdl2image_dll}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
|
||||
INTERFACE_SDL2_SHARED "ON"
|
||||
)
|
||||
endif()
|
||||
|
||||
unset(_sdl_arch_subdir)
|
||||
unset(_sdl2image_incdir)
|
||||
unset(_sdl2image_library)
|
||||
unset(_sdl2image_dll)
|
||||
15
Library/SDL2_image-2.5.2/VisualC/resource.h
Normal file
15
Library/SDL2_image-2.5.2/VisualC/resource.h
Normal file
@@ -0,0 +1,15 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Developer Studio generated include file.
|
||||
// Used by Version.rc
|
||||
//
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
258
Library/SDL2_image-2.5.2/VisualC/showimage/showimage.vcxproj
Normal file
258
Library/SDL2_image-2.5.2/VisualC/showimage/showimage.vcxproj
Normal file
@@ -0,0 +1,258 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>showimage</ProjectName>
|
||||
<ProjectGuid>{FEE80C5D-762E-4E57-9BCB-928749E8203F}</ProjectGuid>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IncludePath>$(SolutionDir)..\..\SDL\include;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)..\..\SDL\VisualC\$(PlatformName)\$(Configuration);$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
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Reference in New Issue
Block a user