建档
This commit is contained in:
23
source/EngineFrame/Actor/Actor.h
Normal file
23
source/EngineFrame/Actor/Actor.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#include "EngineFrame/Base/BaseNode.h"
|
||||
#include "EngineFrame/Component/Component.h"
|
||||
#include "Tool/IntrusiveList.hpp"
|
||||
class Scene;
|
||||
/**
|
||||
* @brief Actor类,继承自Actor_base类
|
||||
*
|
||||
* Actor类是一个基础的游戏对象类,可以添加到场景中
|
||||
*/
|
||||
class Actor : public BaseNode
|
||||
{
|
||||
|
||||
public:
|
||||
Actor();
|
||||
|
||||
public:
|
||||
void Init() override;
|
||||
void AddComponent(RefPtr<Component> Component);
|
||||
void RemoveComponent(RefPtr<Component> Component);
|
||||
// void AddChild(RefPtr<Actor> child);
|
||||
// void RemoveChild(RefPtr<Actor> child);
|
||||
};
|
||||
Reference in New Issue
Block a user