修改底层渲染为OpenGL
This commit is contained in:
@@ -288,6 +288,11 @@ void BaseNode::SetAlpha(float alpha)
|
||||
this->Alpha = alpha;
|
||||
}
|
||||
|
||||
BaseNode *BaseNode::GetParent()
|
||||
{
|
||||
return this->m_Parent;
|
||||
}
|
||||
|
||||
float BaseNode::GetAlpha()
|
||||
{
|
||||
return this->Alpha;
|
||||
|
||||
Reference in New Issue
Block a user