#pragma once class SavaManager { public: // 删除拷贝构造和赋值运算符,确保无法复制 SavaManager(const SavaManager &) = delete; SavaManager &operator=(const SavaManager &) = delete; // 移动构造和赋值也删除,避免意外转移 SavaManager(SavaManager &&) = delete; SavaManager &operator=(SavaManager &&) = delete; // 全局访问点 static SavaManager &GetInstance() { static SavaManager instance; // 局部静态变量,保证只初始化一次 return instance; } private: // 构造函数和析构函数设为私有,防止外部创建和销毁 SavaManager(); ~SavaManager(); public: void Init(); void Save(); };