{ "source/EngineCore": { "description": "引擎核心类" }, "source/EngineCore/Scene.h": { "description": "场景类" }, "source/EngineCore/Game.h": { "description": "游戏主类" }, "source/EngineCore/Scene_Base.h": { "description": "场景基类" }, "source/EngineFrame": { "description": "引擎框架类" }, "source/EngineCore/IntrusiveList.hpp": { "description": "侵入式链表" }, "source/Tool/Tool_Network.h": { "description": "网络请求工具" }, "source/Tool/RemoteLogger.h": { "description": "日志系统" }, "source/squirrel/SquirrelEx.h": { "description": "松鼠系统" }, "source/EngineFrame/Actor": { "description": "演员系统" }, "source/EngineFrame/Component": { "description": "组件系统" }, "source/EngineFrame/Scene": { "description": "场景系统" }, "source/Tool/RefPtr.h": { "description": "引用计数智能指针" }, "source/Tool/RefObject.h": { "description": "引用计数对象" }, "source/Tool/Allocator.h": { "description": "内存分配器" }, "source/Tool/Common.h": { "description": "通用对象类型" }, "source/Tool/RefBasePtr.hpp": { "description": "引用计数基础指针" }, "source/Tool/Ifstream_NPK.h": { "description": "自定义读取流" }, "source_game/Scene": { "description": "游戏场景" }, "source_game/Actor/Actor_UI.h": { "description": "ui角色" }, "source_game/Global": { "description": "全局相关" }, "source_game/Scene/Scene_Loading_UI.h": { "description": "加载界面UI" }, "source/EngineFrame/Component/Text.h": { "description": "文字" }, "source/EngineFrame/Component/Sprite.h": { "description": "图像" }, "source_game/Actor/Map/GameMap.h": { "description": "地图类" }, "source_game/Actor/Map/GameMapLayer.cpp": { "description": " " }, "source_game/Actor/Map/Tile.h": { "description": "地板类" }, "source_game/Actor/Map/GameMapCamera.h": { "description": "地图摄像机类" }, "source_game/Actor/Object/BaseObject.h": { "description": "基础对象" }, "source_game/Actor/Object/ActiveObject.h": { "description": "动态对象" }, "source_game/Actor/Object/CharacterObject.h": { "description": "角色对象" }, "source_game/Asset": { "description": "资产" }, "source_game/Asset/Character": { "description": "角色类" }, "source_game/Global/Global_Game.h": { "description": "全局管理类" }, "source_game/Global/Script": { "description": "脚本相关" }, "source_game/Global/Script/CharacterConfig.h": { "description": "角色脚本信息" }, "source/EngineFrame/Base/BaseNode.h": { "description": "基础节点" }, "source_game/Asset/Common": { "description": "通用" }, "source_game/Asset/Common/Equipment.h": { "description": "装备类" }, "source_game/Asset/Character/Chr_Equipment.h": { "description": "角色装备管理器" }, "source_game/Asset/Character/Chr_Animation.h": { "description": "角色动画管理器" }, "source_game/Global/Script/EquipmentConfig.h": { "description": "装备脚本信息" }, "source/Asset/Asset_ImagePack.h": { "description": "NPK读取" }, "source/Asset/AnimationStruct.h": { "description": "Ani构造" }, "source/Asset/Asset_Script.h": { "description": "PVF读取" }, "source/Asset/AssetManager.h": { "description": "资源管理器" }, "source/Asset/ScriptData.h": { "description": "PVF解包" }, "source_game/Global/Save": { "description": "存档相关" }, "source_game/Global/Global_Enum.h": { "description": "全局枚举表" }, "source_game/Actor/Map/GameMapLayer.h": { "description": "地图图层类" }, "source_game/Actor/Map": { "description": "地图类" }, "source_game/Actor/Object": { "description": "对象类" }, "source_game/Asset/Character/Chr_Controller.h": { "description": "角色控制器" }, "source_game/Asset/Squirrel": { "description": "松鼠脚本" }, "source_game/Asset/Squirrel/Sqr_BaseObject.h": { "description": "基础对象_松鼠类" }, "source_game/Asset/Squirrel/SqruirrelManager.h": { "description": "松鼠管理器" }, "source_game/Asset/Character/Chr_StateMachine.h": { "description": "角色状态机" }, "source_game/Global/Global_Type.h": { "description": "全局类型" }, "source_game/Asset/Common/ObjectVars.h": { "description": "对象储存器类" }, "source_game/Asset/Squirrel/Sqr_BaseObject.hpp": { "description": "注册基础对象脚本" }, "source_game/Asset/Squirrel/Sqr_CharacterObject.hpp": { "description": "注册角色对象脚本" }, "source_game/Asset/Squirrel/Sqr_ActiveObject.hpp": { "description": "注册动态对象脚本" }, "source_game/Actor/Object/MonsterObject.h": { "description": "怪物对象" }, "source_game/Global/Script/MonsterConfig.h": { "description": "怪物配置信息" }, "source_game/Asset/Monster": { "description": "怪物类" }, "source_game/Asset/Monster/Mon_Animation.h": { "description": "怪物动画管理器" }, "source_game/Scene/Scene_MainUi.h": { "description": "MainUI场景" }, "source_game/Asset/Squirrel/Sqr_UI.hpp": { "description": "注册UI脚本" } }