Files
DNF_DEV/source_game/Global/Script/EquipmentConfig.cpp
2025-10-06 04:18:49 +08:00

19 lines
588 B
C++

#include "EquipmentConfig.h"
#include "Asset/AssetManager.h"
#include "Tool/Tool_String.h"
namespace GlobalEquipmentScript
{
std::map<int, std::string> InitEquipmentLst()
{
std::map<int, std::string> EquipList;
ScriptData Data = AssetManager::GetInstance().GetScriptInfo("equipment/equipment.lst");
while (!Data.IsEnd())
{
std::string Index = Data.Get();
std::string EquipInfoPath = std::string("equipment/") + Data.Get();
EquipList[std::stoi(Index)] = EquipInfoPath;
}
return EquipList;
}
}