DNF_DEV_SQR
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32
Game/ObjectClass/BaseObject.nut
Normal file
32
Game/ObjectClass/BaseObject.nut
Normal file
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class BaseObject {
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//c++对象指针
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C_Object = null;
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constructor(Object) {
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C_Object = Object;
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}
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function GetPosition() {
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return sq_GetPosition(C_Object);
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}
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function SetPosition(x, y, z) {
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sq_SetPosition(C_Object, x, y, z);
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}
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function GetVars(Name, Type) {
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return sq_GetVars(C_Object, Name, Type);
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}
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function SetVars(Name, Type, Value) {
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sq_SetVars(C_Object, Name, Type, Value);
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}
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function GetDirection() {
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return sq_GetDirection(C_Object);
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}
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function SetDirection(Dir) {
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sq_SetDirection(C_Object, Dir);
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}
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}
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