新增画布类,三联,九宫格控件
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63
UI/Windows/Widget/NineGridCav.nut
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63
UI/Windows/Widget/NineGridCav.nut
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/*
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文件名:NineGridCav.nut
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路径:UI/Windows/Widget/NineGridCav.nut
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创建日期:2025-10-25 00:35
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文件用途:九宫格画布
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*/
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class GameWidget_NineGridCav extends Canvas {
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/**
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*
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* @function
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* @param {string} ImgPath Img路径
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* @param {integer} ImgStart Img起始索引
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* @param {integer} Width 总宽度
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* @param {integer} Height 总高度
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* @returns {gamewidget_ninegridcav}
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*/
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constructor(ImgPath, ImgStart, Width, Height) {
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//获取九宫格各部分原始尺寸
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local topLeft = sq_GetPng(ImgPath, ImgStart);
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local topMid = sq_GetPng(ImgPath, ImgStart + 1);
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local topRight = sq_GetPng(ImgPath, ImgStart + 2);
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local midLeft = sq_GetPng(ImgPath, ImgStart + 3);
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local midMid = sq_GetPng(ImgPath, ImgStart + 4);
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local midRight = sq_GetPng(ImgPath, ImgStart + 5);
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local bottomLeft = sq_GetPng(ImgPath, ImgStart + 6);
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local bottomMid = sq_GetPng(ImgPath, ImgStart + 7);
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local bottomRight = sq_GetPng(ImgPath, ImgStart + 8);
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//初始化画布尺寸
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base.constructor(Width, Height);
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//计算中间拉伸区域尺寸
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local midWidth = Width - topLeft.Width - topRight.Width;
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local midHeight = Height - topLeft.Height - bottomLeft.Height;
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//绘制左上角
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DrawImg(ImgPath, ImgStart, 0, 0);
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//绘制上中(横向拉伸)
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DrawImgRect(ImgPath, ImgStart + 1, topLeft.Width, 0, midWidth, topMid.Height);
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//绘制右上角
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DrawImg(ImgPath, ImgStart + 2, Width - topRight.Width, 0);
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//绘制左中(纵向拉伸)
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DrawImgRect(ImgPath, ImgStart + 3, 0, topLeft.Height, midLeft.Width, midHeight);
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//绘制中间(双向拉伸)
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DrawImgRect(ImgPath, ImgStart + 4, topLeft.Width, topLeft.Height, midWidth, midHeight);
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//绘制右中(纵向拉伸)
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DrawImgRect(ImgPath, ImgStart + 5, Width - midRight.Width, topLeft.Height, midRight.Width, midHeight);
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//绘制左下角
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DrawImg(ImgPath, ImgStart + 6, 0, Height - bottomLeft.Height);
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//绘制下中(横向拉伸)
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DrawImgRect(ImgPath, ImgStart + 7, topLeft.Width, Height - bottomMid.Height, midWidth, bottomMid.Height);
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//绘制右下角
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DrawImg(ImgPath, ImgStart + 8, Width - bottomRight.Width, Height - bottomRight.Height);
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}
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}
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