/** * Description placeholder * @param {*} Object */ class CharacterObject extends ActiveObject { constructor(Object) { base.constructor(Object) } /** * 获取状态 * @function * @returns {integer} 状态编号 */ function GetState() { return sq_GetState(C_Object) } /** * 设置状态 * @function * @param {integer} State * @returns {void} */ function SetState(State) { sq_SetState(C_Object, State) } /** * 设置动作 * @function * @param {string} key * @returns {void} */ function SetAction(key) { sq_SetAction(C_Object, key) } }