/* 文件名:CharacterObject.nut 路径:Game/ObjectClass/CharacterObject.nut 创建日期:2025-10-03 02:50 文件用途: */ class CharacterObject extends ActiveObject { constructor(Object) { base.constructor(Object); } function GetState() { return sq_GetState(C_Object); } function SetState(State) { sq_SetState(C_Object, State); } function SetAction(key) { sq_SetAction(C_Object, key); } }