/* 文件名:NotiBox.nut 路径:UI/Windows/System/NotiBox.nut 创建日期:2025-10-21 21:50 文件用途: */ class Window_NotiBox extends GameWindow { testvalue = 666; constructor(Name, gX, gY, gWidth, gHeight, gTitleHeight) { base.constructor(Name, gX, gY, gWidth, gHeight, gTitleHeight); InitSprite(); // InitButton(); } function InitSprite() { local Sp = Sprite("sprite/hud/newantonui.img", 0); Sp.SetBlendMode(1); AddChild(Sp); local Textobj = Text("测试文本",0,sq_RGBA(255,255,255,255)); AddChild(Textobj); local Textobj2 = Text("测试文本",1,sq_RGBA(255,255,255,255)); Textobj2.SetPos(0,50); AddChild(Textobj2); } function InitButton() { local Btn = GameWidget_BaseButton(40, 40, 56, 24, "sprite/interface/lenheartwindowcommon.img", 12); Btn.OnClick = function(btn){ // print(testvalue); print(this); print(btn); }.bindenv(this); AddChild(Btn); } }