/** * Description placeholder * @param {*} Object */ class CharacterObject extends ActiveObject { constructor(Object) { base.constructor(Object); } /** * * @function * @returns {*} */ function GetState() { return sq_GetState(C_Object); } /** * * @function * @param {integer} State * @returns {void} */ function SetState(State) { sq_SetState(C_Object, State); } /** * * @function * @param {any} key * @returns {void} */ function SetAction(key) { sq_SetAction(C_Object, key); } }