/* 文件名:MainUI.nut 路径:UI/MainUI.nut 创建日期:2025-10-11 11:21 文件用途:主界面UI */ //主界面UI初始化回调 function _MainUI_Enter_(UI_Scene) { if (!_SYS_UI_SCENE_Instance_) _SYS_UI_SCENE_Instance_ = Actor(UI_Scene) local TestWindow = sq_CreaterWindow("测试窗口", GameWindow) TestWindow.ResetFoucus() local Sp = Sprite( "sprite/interface2/worldmap/step_2(area)/step_2(area)_bg.img", 12 ) TestWindow.AddChild(Sp) } //主界面UI事件回调 function _MainUI_HandleEvents_(event) {} //主界面UI更新回调 function _MainUI_Update_(deltaTime) { _Global_Windows_Logic_(deltaTime) } //主界面UI退出回调 function _MainUI_Exit_() {}