{ "Game": { "description": "游戏" }, "UI": { "description": "界面" }, "Game/ObjectClass": { "description": "对象类" }, "Game/CharacterScript": { "description": "角色类脚本" }, "Game/CharacterScript/Common": { "description": "通用" }, "Game/StateMachine": { "description": "状态机" }, "enum.nut": { "description": "枚举表" }, "Game/ObjectClass/BaseObject.nut": { "description": "基础对象" }, "Game/ObjectClass/ActiveObject.nut": { "description": "动态对象" }, "Game/ObjectClass/CharacterObject.nut": { "description": "角色对象" }, "UI/MainUI.nut": { "description": "UI入口" }, "UI/ObjectClass": { "description": "对象类" }, "UI/ObjectClass/Actor.nut": { "description": "演员类" }, "UI/ObjectClass/Sprite.nut": { "description": "精灵类" }, "UI/ObjectClass/BaseNode.nut": { "description": "基础节点" }, "UI/ObjectClass/WindowNode.nut": { "description": "窗口节点" } }