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DNF_DEV_SQR/folder-alias.json

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{
"Game": {
"description": "游戏"
},
"UI": {
"description": "界面"
},
"Game/ObjectClass": {
"description": "对象类"
},
"Game/CharacterScript": {
"description": "角色类脚本"
},
"Game/CharacterScript/Common": {
"description": "通用"
},
"Game/StateMachine": {
"description": "状态机"
},
"enum.nut": {
"description": "枚举表"
},
"Game/ObjectClass/BaseObject.nut": {
"description": "基础对象"
},
"Game/ObjectClass/ActiveObject.nut": {
"description": "动态对象"
},
"Game/ObjectClass/CharacterObject.nut": {
"description": "角色对象"
},
"UI/MainUI.nut": {
"description": "UI入口"
},
"UI/ObjectClass": {
"description": "对象类"
},
"UI/ObjectClass/Actor.nut": {
"description": "演员类"
},
"UI/ObjectClass/Sprite.nut": {
"description": "精灵类"
},
"UI/ObjectClass/BaseNode.nut": {
"description": "基础节点"
},
"UI/ObjectClass/WindowNode.nut": {
"description": "窗口节点"
},
"UI/Windows": {
"description": "窗口集合"
},
"UI/Windows/HUD": {
"description": "血槽"
},
"UI/Windows/HUD/Window_hud.nut": {
"description": "血槽窗口"
},
"Tool": {
"description": "工具类"
},
"UI/Windows/System": {
"description": "系统"
},
"UI/Windows/System/Cursor.nut": {
"description": "鼠标"
}
}