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@@ -9,6 +9,7 @@
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#include <stdio.h>
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#include <map>
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#include <vector>
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#include <fstream>
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@@ -19,19 +20,37 @@
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#include "rapidjson/filewritestream.h"
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#include "rapidjson/istreamwrapper.h"
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#include "imconfig.h"
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#include "imgui.h"
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#include "imgui_impl_dx9.h"
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#include "imgui_impl_win32.h"
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#include "imgui_internal.h"
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#include "imstb_rectpack.h"
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#include "imstb_textedit.h"
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#include "imstb_truetype.h"
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#include <d3d9.h>
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#include "detours.h"
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#include "Helpers.h"
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#include "ImWin.h"
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#include "baidu_font.hpp"
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#include "sytpe.hpp"
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#include "imguiC.h"
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#pragma warning(disable:4244)
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#define CUSTOM_PACK_SOCK "临时sock开放接口"
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//#define LOCALHOSTS_SWITCH "本地免验证 开启"
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#define COUTWINDOWS_SWITCH "输出窗口 开启"
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#define GOLD_LIGHT "曙光 开启"
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#define ITEMRARITY "道具品级 开启"
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#define MONSTER_BLOOD_UI "血槽修改 开启"
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#define CREAT_CHR_UI "创建角色 开启"
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#define CHRATRBT_SWITCH "人物或装备属性 查看 修改 开启"
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@@ -43,12 +62,13 @@
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#define SEND_PACK_SWITCH "发包类 开启"
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#define SEND_API_SWITCH "发包功能API 开启"
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#define DOFILE_API_SWITCH "L_Dofile调用 开启"
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#define ADDRESS_API_SWITCH "内存操作 开启"
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#define NEW_WINDOW_API_SWITCH "L新建窗口 开启"
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#define DRAGONBOX_SWITCH "龙盒开启"
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#define WORLDBOSS_SWITCH "世界BOSS开启"
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#define TEAM_DPS_SWITCH "组队DPS开启"
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#define NORMAL_STL "普通STL开启"
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#define TIME_STL "时间STL开启"
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@@ -71,7 +91,7 @@
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#if defined GOLD_LIGHT
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# define Skey {5,1,9,1,2}
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#else
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# define Skey {5,2,7,7,0}
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# define Skey {5,1,9,1,3}
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#endif
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# define Pri_key "-----BEGIN PRIVATE KEY-----\n"\
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