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Dps_A/BaseClass/WorldClass/WorldClass.nut
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207
Dps_A/BaseClass/WorldClass/WorldClass.nut
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/*
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文件名:WorldClass.nut
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路径:BaseClass/WorldClass/WorldClass.nut
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创建日期:2024-04-07 21:25
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文件用途:游戏世界类
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*/
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class World {
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constructor() {}
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// 根据UID获取Session
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function GetSessionByUid(Uid) {
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return Sq_GameWorld_GetSessionByUid(Sq_Get_GameWorld(), Uid);
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}
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// 根据Session获取玩家
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function GetUserBySession(Session) {
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local CUser = Sq_GameWorld_GetUserBySession(Sq_Get_GameWorld(), Session);
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if (CUser)
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return User(CUser);
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else
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return null;
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}
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// 根据UID获取玩家
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function GetUserByUid(Uid) {
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local CUser = Sq_GameWorld_GetUserByUid(Sq_Get_GameWorld(), Uid);
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if (CUser)
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return User(CUser);
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else
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return null;
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}
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// 根据名字获取玩家
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function GetUserByName(Name) {
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local CUser = Sq_GameWorld_GetUserByName(Sq_Get_GameWorld(), Name);
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if (CUser)
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return User(CUser);
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else
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return null;
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}
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// 获取玩家数量
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function GetUserCount() {
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return Sq_GameWorld_GetUserCount(Sq_Get_GameWorld());
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}
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// 给所有玩家发包
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function SendAll(Pack) {
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Sq_GameWorld_SendAll(Sq_Get_GameWorld(), Pack.C_Object);
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}
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// 给所有玩家发送公告
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function SendNotiPacketMessage(String, Type) {
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local Pack = Packet();
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Pack.Put_Header(0, 12);
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Pack.Put_Byte(Type);
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Pack.Put_Short(0);
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Pack.Put_Byte(0);
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Pack.Put_Int(String.len());
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Pack.Put_Binary(String);
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Pack.Finalize(true);
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World.SendAll(Pack)
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Pack.Delete();
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}
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//发送公告消息 字符串数组
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function SendNotiForColorPacketMessage(StringArr, Type) {
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local ColorArr = [];
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local SendStrBlob = blob(1);
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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foreach(sobj in StringArr) {
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local StrPoint = Str_Ptr(sobj[0]);
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local StrPointB = Sq_Point2Blob(StrPoint, sobj[0].len());
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if (sobj[1]) {
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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SendStrBlob.writeblob(StrPointB);
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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local ColorBlob = blob(104);
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for (local i = 0; i< 3; i++) {
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ColorBlob.writen(sobj[2][i], 'c');
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}
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for (local i = 0; i< 101; i++) {
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ColorBlob.writen(0xff, 'c');
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}
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local ColorPoint = Sq_New_Point(104);
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Sq_WriteBlobToAddress(ColorPoint, ColorBlob);
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ColorArr.append(ColorPoint);
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} else {
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SendStrBlob.writeblob(StrPointB);
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}
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}
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local SendStrLen = SendStrBlob.len();
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local SendStrPoint = Sq_New_Point(SendStrLen);
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Sq_WriteBlobToAddress(SendStrPoint, SendStrBlob);
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local Pack = Packet();
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Pack.Put_Header(0, 370);
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Pack.Put_Byte(Type);
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Pack.Put_Short(0);
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Pack.Put_Byte(3);
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Pack.Put_Int(SendStrLen);
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Pack.Put_BinaryEx(SendStrPoint, SendStrLen);
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Pack.Put_Byte(ColorArr.len());
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foreach(color in ColorArr) {
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Pack.Put_BinaryEx(color, 104);
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}
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Pack.Finalize(true);
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World.SendAll(Pack)
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Pack.Delete();
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// SendItemSpace(0);
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Sq_Delete_Point(SendStrPoint);
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for (local i = 0; i< ColorArr.len(); i++) {
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Sq_Delete_Point(ColorArr[i]);
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}
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}
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//发送公告消息 字符串数组 带ID
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function SendNotiForColorAIdPacketMessage(StringArr, Type) {
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local ColorArr = [];
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local SendStrBlob = blob(1);
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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foreach(sobj in StringArr) {
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local StrPoint = Str_Ptr(sobj[0]);
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local StrPointB = Sq_Point2Blob(StrPoint, sobj[0].len());
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if (sobj[1]) {
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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SendStrBlob.writeblob(StrPointB);
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SendStrBlob.writen(0xc2, 'c');
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SendStrBlob.writen(0x80, 'c');
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local ColorBlob = blob(104);
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for (local i = 0; i< 3; i++) {
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ColorBlob.writen(sobj[2][i], 'c');
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}
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if (sobj[3]) {
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ColorBlob.seek(4);
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ColorBlob.writen(sobj[3], 'i');
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} else {
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for (local i = 0; i< 101; i++) {
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ColorBlob.writen(0xff, 'c');
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}
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}
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local ColorPoint = Sq_New_Point(104);
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Sq_WriteBlobToAddress(ColorPoint, ColorBlob);
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ColorArr.append(ColorPoint);
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} else {
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SendStrBlob.writeblob(StrPointB);
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}
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}
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local SendStrLen = SendStrBlob.len();
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local SendStrPoint = Sq_New_Point(SendStrLen);
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Sq_WriteBlobToAddress(SendStrPoint, SendStrBlob);
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local Pack = Packet();
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Pack.Put_Header(0, 370);
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Pack.Put_Byte(Type);
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Pack.Put_Short(0);
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Pack.Put_Byte(3);
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Pack.Put_Int(SendStrLen);
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Pack.Put_BinaryEx(SendStrPoint, SendStrLen);
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Pack.Put_Byte(ColorArr.len());
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foreach(color in ColorArr) {
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Pack.Put_BinaryEx(color, 104);
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}
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Pack.Finalize(true);
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World.SendAll(Pack)
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Pack.Delete();
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// SendItemSpace(0);
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Sq_Delete_Point(SendStrPoint);
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for (local i = 0; i< ColorArr.len(); i++) {
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Sq_Delete_Point(ColorArr[i]);
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}
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}
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//通过UID和CID获取玩家
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function GetUserByUidCid(Uid, Cid) {
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local SUser = GetUserByUid(Uid);
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if (SUser) {
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if (SUser.GetState() >= 3) {
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if (SUser.GetCID() == Cid) {
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return SUser;
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}
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}
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}
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return null;
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}
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//指定角色移动区域
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function MoveArea(SUser, TownIndex, AreaIndex, Xpos, Ypos) {
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Sq_GameWorld_MoveArea(Sq_Get_GameWorld(), SUser.C_Object, TownIndex, AreaIndex, Xpos, Ypos);
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}
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//副本进出
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function SendDungeonInOut(SUser, Index, Model) {
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Sq_GameWorld_SendDungeonInOut(Sq_Get_GameWorld(), SUser.C_Object, Index, Model);
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}
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//给所有玩家发送队伍包
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function SendPartyInfoToAll(Party) {
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Sq_GameWorld_SendPartyInfoToAll(Sq_Get_GameWorld(), Party.C_Object);
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}
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}
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