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Dps_A/CallBack/History_Log.nut
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101
Dps_A/CallBack/History_Log.nut
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/*
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文件名:History_Log.nut
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路径:CallBack/History_Log.nut
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创建日期:2024-04-27 15:52
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文件用途:游戏Log事件HOOK
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*/
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if (!("Cb_History_Log_Func" in getroottable())) Cb_History_Log_Func <- {};
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function Cb_History_Log(Data) {
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// print(Data[0]);
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local UID = Data[1].tointeger();
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local Time = Data[3];
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local CharacName = Data[4];
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local CID = Data[5].tointeger();
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local CharacLevel = Data[6];
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local CharacJob = Data[7];
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local CharacGrowType = Data[8];
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local ClientWebAddress = Data[9];
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local ClientPeerIp = Data[10];
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local ClientPort = Data[11];
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local ChannelId = Data[12].tointeger(); //当前频道id
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local Game_Event = Data[13].slice(1); //游戏事件
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// print("活动事件:" + Game_Event + ":end");
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if (Game_Event in Cb_History_Log_Func) {
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local SUser = World.GetUserByUidCid(UID, CID);
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if (SUser)
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Cb_History_Log_Func[Game_Event](SUser, Data);
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else {
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if (Game_Event == "IP+" || Game_Event == "IP-")
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Cb_History_Log_Func[Game_Event](UID, CID, Data);
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}
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}
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}
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//进入副本
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if (!("Cb_History_DungeonEnter_Func" in getroottable())) Cb_History_DungeonEnter_Func <- {};
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Cb_History_Log_Func["DungeonEnter"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_DungeonEnter_Func) {
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Func(SUser, Data);
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}
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}
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//离开副本
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if (!("Cb_History_DungeonLeave_Func" in getroottable())) Cb_History_DungeonLeave_Func <- {};
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Cb_History_Log_Func["DungeonLeave"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_DungeonLeave_Func) {
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Func(SUser, Data);
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}
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}
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//获得金币
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if (!("Cb_History_MoneyUp_Func" in getroottable())) Cb_History_MoneyUp_Func <- {};
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Cb_History_Log_Func["Money+"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_MoneyUp_Func) {
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Func(SUser, Data);
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}
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}
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//获得道具
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if (!("Cb_History_ItemUp_Func" in getroottable())) Cb_History_ItemUp_Func <- {};
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Cb_History_Log_Func["Item+"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_ItemUp_Func) {
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Func(SUser, Data);
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}
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}
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//设置里程 可以当做上线以后得HOOK
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if (!("Cb_History_MileageSet_Func" in getroottable())) Cb_History_MileageSet_Func <- {};
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Cb_History_Log_Func["Mileage Set"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_MileageSet_Func) {
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Func(SUser, Data);
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}
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}
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//副本通关
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if (!("Cb_History_DungeonClearInfo_Func" in getroottable())) Cb_History_DungeonClearInfo_Func <- {};
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Cb_History_Log_Func["DungeonClearInfo"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_DungeonClearInfo_Func) {
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Func(SUser, Data);
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}
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}
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//上线
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if (!("Cb_History_IPUp_Func" in getroottable())) Cb_History_IPUp_Func <- {};
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Cb_History_Log_Func["IP+"] <- function(UID, CID, Data) {
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foreach(_Index, Func in Cb_History_IPUp_Func) {
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Func(UID, CID, Data);
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}
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}
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//上线
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if (!("Cb_History_IPDown_Func" in getroottable())) Cb_History_IPDown_Func <- {};
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Cb_History_Log_Func["IP-"] <- function(UID, CID, Data) {
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foreach(_Index, Func in Cb_History_IPDown_Func) {
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Func(UID, CID, Data);
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}
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}
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//使用复活币事件
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if (!("Cb_History_PCoinDown_Func" in getroottable())) Cb_History_PCoinDown_Func <- {};
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Cb_History_Log_Func["PCoin-"] <- function(SUser, Data) {
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foreach(_Index, Func in Cb_History_PCoinDown_Func) {
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Func(SUser, Data);
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}
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}
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