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@@ -41,6 +41,8 @@ SUBHOOK_INIT(InterSelectMobileAuthReward, 0x0816132A);
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SUBHOOK_INIT(CreateSkill, 0x084024E6);
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SUBHOOK_INIT(CreateEquip, 0x084023AC);
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SUBHOOK_INIT(History_Log, 0x854F990);
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SUBHOOK_INIT(UseGlod, 0x84FF54C);
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SUBHOOK_INIT(BossDieCheckSend, 0x81CDA62);
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//_setCharacInfoDetail
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@@ -359,7 +361,7 @@ int _addServerHackCnt(void *pCHackAnalyzer, void *pCUserCharacInfo, int HackType
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int _put_header(void *pInterfacePacketBuf, int Type, int Cmd)
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{
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printf("Send() cmd:%d\n", Cmd);
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return put_header(pInterfacePacketBuf, Type, Cmd);
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}
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@@ -555,6 +557,11 @@ int _LenGetTimerMess(void *TimerQueue, void *TimerEntry)
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// std::cout << &response;
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// }
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int _UseGlod(void *CUser, int a1, int a3, int a4)
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{
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return UseGlod(CUser, a1, a3, a4);
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}
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void PrintAuroraTag()
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{
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printf("\n");
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@@ -674,6 +681,24 @@ int _History_Log(int a1, char *format, ...)
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return result;
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}
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// BOSS死亡HOOK
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void _BossDieCheckSend(void *a1, void *a2, void *a3)
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{
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std::lock_guard<std::recursive_mutex> lock(SqMtx);
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// 执行虚拟机Main函数
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SQInteger top = sq_gettop(v); // saves the stack size before the call
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sq_pushroottable(v); // pushes the global table
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sq_pushstring(v, _SC("Cb_BossDie"), -1);
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if (SQ_SUCCEEDED(sq_get(v, -2)))
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{ // gets the field 'foo' from the global table
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sq_pushroottable(v); // push the 'this' (in this case is the global table)
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sq_pushuserpointer(v, a2);
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sq_call(v, 2, SQFalse, SQTrue); // calls the function
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}
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sq_settop(v, top); // restores the original stack size
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BossDieCheckSend(a1, a2, a3);
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}
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void Lenheart()
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{
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@@ -750,6 +775,10 @@ void Lenheart()
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// SUBHOOK_SETUP(CreateSkill);
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// 创建角色创建装备
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SUBHOOK_SETUP(CreateEquip);
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// 使用金币
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// SUBHOOK_SETUP(UseGlod);
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// BOSS死亡
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SUBHOOK_SETUP(BossDieCheckSend);
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// SUBHOOK_SETUP(doDispatch); // 收包注册
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