refactor: 重构项目结构和资源管理
- 将主程序代码和资源文件移动到Game目录下 - 更新构建脚本以适配新的目录结构 - 重构应用初始化流程,移除冗余代码 - 更新着色器文件路径和资源管理逻辑 - 删除废弃的windows.lua构建脚本 - 优化Switch平台构建配置
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@@ -10,7 +10,10 @@ add_rules("mode.debug", "mode.release")
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local host_plat = os.host()
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local target_plat = get_config("plat") or host_plat
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local supported_plats = {mingw = true, windows = true, linux = true, macosx = true, switch = true}
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if target_plat == "windows" then
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target_plat = "mingw"
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end
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local supported_plats = {mingw = true, linux = true, macosx = true, switch = true}
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-- 自动选择平台
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if not supported_plats[target_plat] then
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