feat: 添加任务系统并实现异步资源加载功能
添加任务系统(TaskSystem)支持多线程任务处理和主线程回调 扩展Actor类添加更新监听器功能 新增GameWorld和GameTown场景类 添加多种混合模式(BlendMode)支持 实现异步资源加载界面和流程
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Game/include/Actor/GameTown.h
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12
Game/include/Actor/GameTown.h
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#pragma once
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#include <frostbite2D/2d/actor.h>
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namespace frostbite2D {
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class GameTown : public Actor {
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public:
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GameTown();
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~GameTown();
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};
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} // namespace frostbite2D
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