feat(utils): 添加二进制文件读取器 BinaryReader
refactor(assets): 将着色器路径从 "shaders" 改为 "assets/shaders" refactor(build): 统一各平台资源目录复制逻辑为 assets 目录 style: 更新 .gitignore 忽略参考代码目录和 .pvf 文件
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.gitignore
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.gitignore
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@@ -12,3 +12,5 @@ build/
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*.json
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.vscode/compile_commands.json
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参考代码/
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*.pvf
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