diff --git a/Game/include/camera/GameCameraController.h b/Game/include/camera/GameCameraController.h index 322195e..22c17f9 100644 --- a/Game/include/camera/GameCameraController.h +++ b/Game/include/camera/GameCameraController.h @@ -46,7 +46,6 @@ private: bool initialized_ = false; float zoom_ = 1.2f; - float followLerpSpeed_ = 8.0f; float debugMoveSpeed_ = 800.0f; }; diff --git a/Game/src/camera/GameCameraController.cpp b/Game/src/camera/GameCameraController.cpp index 39bc465..5d4c585 100644 --- a/Game/src/camera/GameCameraController.cpp +++ b/Game/src/camera/GameCameraController.cpp @@ -89,9 +89,7 @@ void GameCameraController::Update(float deltaTime) { } if (target_) { - Vec2 targetFocus = target_->GetPosition(); - float t = std::clamp(deltaTime * followLerpSpeed_, 0.0f, 1.0f); - focus_ = focus_ + (targetFocus - focus_) * t; + focus_ = target_->GetPosition(); } else if (debugEnabled_) { updateDebugInput(deltaTime); }