更名完成

This commit is contained in:
2026-02-22 14:28:20 +08:00
parent 8619316289
commit c94e43089b
28 changed files with 29 additions and 875 deletions

View File

@@ -4,9 +4,9 @@ add_requires("glm")
target("Frostbite2D")
set_kind("binary")
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Fostbite2D/include"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Frostbite2D/include"))
add_packages("libsdl2")
add_packages("glm")

View File

@@ -6,9 +6,9 @@ add_requires("glm")
target("Frostbite2D")
set_kind("binary")
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Fostbite2D/include"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Frostbite2D/include"))
add_packages("libsdl2")
add_packages("glm")

View File

@@ -1,9 +1,9 @@
target("Frostbite2D")
set_kind("binary")
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Fostbite2D/include"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Frostbite2D/include"))
-- 检查 DEVKITPRO 环境变量Windows 上使用 C:/devkitPro
local devkitPro = os.getenv("DEVKITPRO") or "L:/Switch/devkitPro"

View File

@@ -6,9 +6,9 @@ add_requires("glm")
target("Frostbite2D")
set_kind("binary")
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Fostbite2D/include"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Frostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Frostbite2D/include"))
add_packages("libsdl2")
add_packages("glm")