From dd67577c8088e8a790b609c3c3fe03dc5f6c44f1 Mon Sep 17 00:00:00 2001 From: Lenheart <947330670@qq.com> Date: Sun, 5 Apr 2026 00:58:12 +0800 Subject: [PATCH] =?UTF-8?q?refactor(=E6=B8=B8=E6=88=8F=E9=80=BB=E8=BE=91):?= =?UTF-8?q?=20=E8=B0=83=E6=95=B4=E5=89=91=E5=A3=AB=E5=9F=BA=E7=A1=80?= =?UTF-8?q?=E6=94=BB=E5=87=BB=E6=BB=91=E5=8A=A8=E5=8F=82=E6=95=B0=E5=B9=B6?= =?UTF-8?q?=E7=A7=BB=E9=99=A4=E6=B5=8B=E8=AF=95=E5=9C=BA=E6=99=AF=E7=9A=84?= =?UTF-8?q?=E9=BB=98=E8=AE=A4=E7=BC=A9=E6=94=BE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 修改剑士基础攻击的滑动配置参数使其更平衡 移除GameMapTestScene中的默认缩放设置 --- .../states/jobs/swordman/SwordmanBasicAttackHandler.cpp | 6 +++--- Game/src/scene/GameMapTestScene.cpp | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Game/src/character/states/jobs/swordman/SwordmanBasicAttackHandler.cpp b/Game/src/character/states/jobs/swordman/SwordmanBasicAttackHandler.cpp index 938f7ae..b497b21 100644 --- a/Game/src/character/states/jobs/swordman/SwordmanBasicAttackHandler.cpp +++ b/Game/src/character/states/jobs/swordman/SwordmanBasicAttackHandler.cpp @@ -16,9 +16,9 @@ struct AttackSlideConfig { constexpr AttackSlideConfig kAttackSlideConfigs[] = { {0.0f, 0.0f, 0.0f}, - {16.0f, 28.0f, 0.08f}, - {20.0f, 34.0f, 0.09f}, - {24.0f, 40.0f, 0.10f}, + {10.0f, 15.0f, 0.15f}, + {10.0f, 15.0f, 0.15f}, + {10.0f, 15.0f, 0.15f}, }; } // namespace diff --git a/Game/src/scene/GameMapTestScene.cpp b/Game/src/scene/GameMapTestScene.cpp index 66de57f..a1da672 100644 --- a/Game/src/scene/GameMapTestScene.cpp +++ b/Game/src/scene/GameMapTestScene.cpp @@ -40,7 +40,7 @@ void GameMapTestScene::onEnter() { } cameraController_.SetMap(map_.Get()); - cameraController_.SetZoom(1.2f); + // cameraController_.SetZoom(1.2f); cameraController_.SetTarget(character_.Get()); cameraController_.SetDebugEnabled(false); if (character_) {