#include "SDL_log.h" #include #include #include #include using namespace frostbite2D; int main(int argc, char **argv) { AppConfig config = AppConfig::createDefault(); config.appName = "Frostbite2D Render Test"; config.appVersion = "1.0.0"; config.windowConfig.width = 800; config.windowConfig.height = 600; config.windowConfig.title = "Frostbite2D - OpenGL Render Test"; Application &app = Application::get(); if (!app.init(config)) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to initialize application!"); return -1; } app.shutdown(); SDL_Log("程序正常退出"); return 0; }