111
This commit is contained in:
359
Project/Exchange/Exchange.nut
Normal file
359
Project/Exchange/Exchange.nut
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@@ -0,0 +1,359 @@
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/*
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文件名:Exchange.nut
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路径:Project/Exchange/Exchange.nut
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创建日期:2025-07-23 00:02
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文件用途:交易所
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*/
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class ExchangeC extends LenheartNewUI_Windows {
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//包头
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Op = 21001000;
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//调试模式
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// DeBugMode = true;
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//不是窗口
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// NoWindow = true;
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//是否可见
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Visible = false;
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//手续费
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Commission = 0;
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//最低价Map
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MinPriceMap = null;
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//待回收道具
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RecoveryItem = null;
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//绘制对象的信息
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DrawItemCurObject = null;
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//输入框
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InputObject = null;
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//上架价值
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InputValue = null;
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//时间对象
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Timer = null;
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Img = Rindro_Image("interface2/yosin/exchange.img");
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LenheartUI = Rindro_Image("interface/lenheartwindowcommon.img");
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//遍历背包查找Item
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function FindItemPosByForeachInven(FindAddress) {
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local Inven = L_sq_RA(0x1A5FB24);
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local InvenAdd = L_sq_RA(Inven + 56);
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InvenAdd += 36;
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for (local z = 0; z< 5; z++) {
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for (local i = 0; i< 48; i++) {
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local ItemAdd = L_sq_RA(InvenAdd + ((i + (z * 48)) * 4));
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if (ItemAdd == FindAddress) return {
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type = z,
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pos = i,
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vis = false,
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count = MemoryTool.DecodeMemoryData(FindAddress + 0x1A4),
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itemId = L_sq_RA(FindAddress + 0x1c),
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name = NativePointer(L_sq_I2P(L_sq_RA(FindAddress + 0x20))).readUnicodeString(),
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level = L_sq_RA(FindAddress + 0x8)
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}
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}
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}
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return null;
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}
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constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
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Childrens = [];
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Timer = Clock();
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//注册控件
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RegisterWidget();
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LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
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//初始化PVF配置
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InitScriptConfig();
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DiscardItemCallBackFunc.rawset("ExchangeC", DiscardItem.bindenv(this));
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DiscardItem(1011932160);
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}
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function InitScriptConfig() {
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MinPriceMap = {};
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Rindro_Script.GetFileData("etc/rindro/exchange/exchange.etc", function(DataTable, Data) {
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while (!Data.Eof()) {
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local Str = Data.Get();
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if (Str == "[commission]") {
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Commission = Data.Get().tofloat() * 0.01;
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} else if (Str == "[bottom price]") {
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while (!Data.Eof()) {
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local Str = Data.Get();
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local Str2 = Data.Get();
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if (Str == "[/bottom price]") break;
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else {
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MinPriceMap[Str] <- Str2.tointeger();
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}
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}
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}
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}
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}.bindenv(this));
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}
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//回收道具回调
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function DiscardItem(ItemAddress) {
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// print(ItemAddress);
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if (!Visible) return true;
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else {
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local info = FindItemPosByForeachInven(ItemAddress);
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if (info) {
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RecoveryItem = null;
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DrawItemCurObject = null;
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InputObject.str = "";
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InputValue = null;
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info.ObjectAddress <- ItemAddress;
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RecoveryItem = info;
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}
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}
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}
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function RegisterNpc(id) {
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local EachManager = getroottable()["L_Each_Obj"];
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//先清空注册
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EachManager.RemoveEachForNpc(id);
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EachManager.AddEachForNpc(id, function(SThis) {
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//关闭按钮
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local ApplyEngagementButton = LenheartNewUI_Each_BaseButton(0, 0, 100, 21, "interface2/popup_menu/popup_back.img", 3);
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ApplyEngagementButton.Icon = "interface2/popup_menu/popup_icon_cn.img";
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ApplyEngagementButton.IconIdx = 27;
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ApplyEngagementButton.Str = "上架交易行";
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ApplyEngagementButton.OnClick = function(Button) {
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//打开背包
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L_sq_Open_ExWindow(0x1ADE090, 0, 0, 1);
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Button.Parent.CloseAllEach();
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Button.Parent.CloseWindow();
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Visible = true;
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ResetFocus();
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}.bindenv(this);
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ApplyEngagementButton.SetCallBackFunc(function(Button) {})
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SThis.AddChild(ApplyEngagementButton);
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}.bindenv(this));
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}
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function RegisterWidget() {
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//关闭按钮
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local CloseButton = LenheartNewUI_BaseButton(332, 0, 11, 12, "interface/lenheartwindowcommon.img", 276);
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CloseButton.OnClick = function() {
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this.Visible = false;
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}.bindenv(this);
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AddChild(CloseButton);
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local CloseButton = LenheartNewUI_ButtonText(80, 324, 5, "上架");
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CloseButton.SetTextOffset(0, 1);
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CloseButton.OnClick = function() {
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if (!RecoveryItem) return;
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local equvalue = InputValue.tointeger();
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//如果是装备判断一下最低价格
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if (RecoveryItem.type == 0) {
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local EquipLevel = RecoveryItem.level;
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local MinPrice = getMinPrice(EquipLevel);
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if (equvalue< MinPrice) {
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equvalue = MinPrice;
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}
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}
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local T = {
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op = Op + 1,
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type = RecoveryItem.type,
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pos = RecoveryItem.pos,
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value = equvalue
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}
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SendPackEx(T);
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RecoveryItem = null;
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DrawItemCurObject = null;
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InputObject.str = "";
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InputValue = null;
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}.bindenv(this);
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AddChild(CloseButton);
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local CloseButton = LenheartNewUI_ButtonText(210, 324, 5, "取消");
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CloseButton.SetTextOffset(0, 1);
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CloseButton.OnClick = function() {
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this.Visible = false;
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RecoveryItem = null;
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DrawItemCurObject = null;
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InputObject.str = "";
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InputValue = null;
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}.bindenv(this);
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AddChild(CloseButton);
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//输入框
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InputObject = LenheartNewUI_BaseInput(120, 209, 110, 20);
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InputObject.CallBack = function(Input, oldStr) {
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if (Rindro_BaseToolClass.IsNumber(Input.str)) {
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local buf = Input.str.tointeger();
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if (buf == 2147483647) {
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Input.SetStr("2147483647");
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}
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InputValue = buf;
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}
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}.bindenv(this);
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AddChild(InputObject);
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}
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function getMinPrice(equiplevel) {
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// 从当前等级开始查找
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local currentLevel = equiplevel;
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// 循环查找更低的等级,直到找到或等级小于1
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while (currentLevel >= 1) {
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// 检查当前等级是否存在于映射表中
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if (MinPriceMap.rawin(currentLevel)) {
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return MinPriceMap[currentLevel];
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}
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// 降低一个等级继续查找
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currentLevel--;
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}
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// 如果所有等级都找不到,返回null或默认值
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return null;
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}
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//绘制主界面
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function DrawMain(obj) {
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Rindro_BaseToolClass.DrawNineBox(X - 2, Y + 14, 354, 350, "interface/lenheartwindowcommon.img", 0); //背景框
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//绘制背景图
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Img.DrawPng(0, X + 0, Y + 0);
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//绘制点卷图标
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Img.DrawPng(1, X + 100, Y + 210);
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//绘制标题
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L_sq_DrawCode("上架物品", X + 152, Y + 3, sq_RGBA(221, 197, 147, 250), 1, 1);
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//如果有上架道具 则绘制
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if (RecoveryItem) {
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DrawItemCur(RecoveryItem.ObjectAddress, RecoveryItem, X + 162, Y + 80);
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L_sq_DrawCode(RecoveryItem.name, X + 176 - LenheartTextClass.GetStringLength(RecoveryItem.name) / 2, Y + 130, sq_RGBA(221, 197, 147, 250), 1, 1);
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}
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if (InputValue) {
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local CommissionStr = (InputValue * Commission).tointeger().tostring(); //手续费
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local EstimatedRevenue = (InputValue - (InputValue * Commission)).tointeger().tostring();
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L_sq_DrawCode("手续费: " + CommissionStr, X + 154 - (LenheartTextClass.GetStringLength(CommissionStr) / 2), Y + 247, sq_RGBA(221, 197, 147, 250), 1, 1);
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L_sq_DrawCode("预计收入: " + EstimatedRevenue, X + 146 - (LenheartTextClass.GetStringLength(EstimatedRevenue) / 2), Y + 282, sq_RGBA(221, 197, 147, 250), 1, 1);
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}
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}
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//绘制项目
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function DrawItemCur(Object, Info, XPos, Ypos) {
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local Id = L_sq_RA(Object + 0x1C);
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local Rarity = L_sq_RA(Object + 0xF4);
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L_Sq_DrawItem(XPos, Ypos, Id, Info.count, 0, 0, 0);
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if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, XPos, Ypos, 24, 24)) {
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//打开道具信息窗口
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if (!Info.vis) {
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//手动解锁道具信息窗口
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Sq_Memory_WriteByteArr(L_sq_I2P(0xF63DDA), [0x56, 0xE8, 0x10, 0xFE, 0xFF, 0xFF]);
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local ItemDrawInfo = L_Sq_CallFunc(0xE6E070, "int", FFI_THISCALL, ["int", "int", "int", "int"], L_sq_RA(0x1A5FB20), 275, Object, 41);
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//校准道具信息窗口位置
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L_Sq_CallFunc(0xF3B3B0, "int", FFI_THISCALL, ["int", "int", "int", "int", "int"], ItemDrawInfo, IMouse.GetXPos(), IMouse.GetYPos(), 24, 24);
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Info.vis = true;
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//我自己UI打开的道具信息窗口需要把渲染队列改为下层 以显示我打开的道具
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getroottable().WindowsShowABFlag <- false;
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DrawItemCurObject = Object;
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}
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} else {
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if (Info.vis) {
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//关闭道具信息窗口
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L_Sq_CallFunc(0xE6B2B0, "int", FFI_THISCALL, ["int", "int", "int", "char"], 0x1ADE090, 0x113, 0xFFFFFFFF, 0x0);
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Info.vis = false;
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DrawItemCurObject = null;
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||||
}
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||||
}
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}
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function Show(obj) {
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DrawMain(obj);
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||||
LenheartNewUI_Windows.Show(obj);
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||||
}
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||||
//逻辑入口
|
||||
function Proc(obj) {
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||||
//同步位移窗口逻辑
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||||
local Window = sq_GetPopupWindowMainCotrol(64);
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||||
if (Window) {
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||||
X = Window.GetXPos() - 430;
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||||
Y = Window.GetYPos() + 60;
|
||||
}
|
||||
|
||||
//悬停已回收锁定逻辑
|
||||
local SelectItem = L_sq_RA(0x1AE45B4);
|
||||
if (RecoveryItem && RecoveryItem.rawin("ObjectAddress")) {
|
||||
if (RecoveryItem.ObjectAddress == SelectItem) {
|
||||
R_Mouse.Lock();
|
||||
_Rindro_Cusor_.ForceLockState = true;
|
||||
} else {
|
||||
_Rindro_Cusor_.ForceLockState = false;
|
||||
}
|
||||
} else {
|
||||
_Rindro_Cusor_.ForceLockState = false;
|
||||
}
|
||||
|
||||
LenheartNewUI_Windows.SyncPos(X, Y);
|
||||
|
||||
if (Timer) {
|
||||
if (Clock() - Timer >= 2000) {
|
||||
Timer = null;
|
||||
RegisterNpc(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//override
|
||||
//鼠标右键按下回调
|
||||
function OnMouseRbDown(MousePos_X, MousePos_Y) {
|
||||
if (DrawItemCurObject && RecoveryItem) {
|
||||
local Info = RecoveryItem;
|
||||
if (Info.vis) {
|
||||
//关闭道具信息窗口
|
||||
L_Sq_CallFunc(0xE6B2B0, "int", FFI_THISCALL, ["int", "int", "int", "char"], 0x1ADE090, 0x113, 0xFFFFFFFF, 0x0);
|
||||
Info.vis = false;
|
||||
RecoveryItem = null;
|
||||
DrawItemCurObject = null;
|
||||
InputObject.str = "";
|
||||
InputValue = null;
|
||||
}
|
||||
}
|
||||
//调用原生方法
|
||||
LenheartNewUI_Windows.OnMouseLbDown(MousePos_X, MousePos_Y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
function Lenheart_Exchange_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
if (!RootTab.rawin("Exchange_Obj")) {
|
||||
RootTab.rawset("Exchange_Obj", true);
|
||||
LenheartNewUI_CreateWindow(ExchangeC, "交易所窗口", 43, 128, 420, 412, 0);
|
||||
}
|
||||
}
|
||||
|
||||
getroottable()["LenheartFuncTab"].rawset("ExchangeFuncN", Lenheart_Exchange_Fun);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// L_Windows_List <- [];
|
||||
// getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
// getroottable().rawdelete("EventList_Obj")
|
||||
// getroottable().rawdelete("Exchange_Obj");
|
||||
330
Project/Exchange/Exchange_auc.nut
Normal file
330
Project/Exchange/Exchange_auc.nut
Normal file
@@ -0,0 +1,330 @@
|
||||
/*
|
||||
文件名:Exchange_auc.nut
|
||||
路径:Project/Exchange/Exchange_auc.nut
|
||||
创建日期:2025-07-23 13:13
|
||||
文件用途:交易所拍卖行
|
||||
*/
|
||||
class Exchange_aucC extends LenheartNewUI_Windows {
|
||||
//调试模式
|
||||
// DeBugMode = true;
|
||||
|
||||
//不是窗口
|
||||
// NoWindow = true;
|
||||
|
||||
//是否可见
|
||||
Visible = false;
|
||||
|
||||
Img = null;
|
||||
|
||||
//标题按钮集合
|
||||
TitleButtonList = null;
|
||||
|
||||
//页面
|
||||
Page = 0;
|
||||
//子页面
|
||||
SubPage = 0;
|
||||
//总条数
|
||||
Total = 0;
|
||||
|
||||
//拍卖信息
|
||||
AuctionInfo = null;
|
||||
|
||||
//选中拍品
|
||||
SelectAuction = null;
|
||||
|
||||
function QueryExchange() {
|
||||
AuctionInfo = [];
|
||||
SendPackEx({
|
||||
op = 21001003,
|
||||
type = Page + 1,
|
||||
offset = SubPage * 7
|
||||
})
|
||||
}
|
||||
|
||||
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
|
||||
Childrens = [];
|
||||
TitleButtonList = [];
|
||||
AuctionInfo = [];
|
||||
//注册控件
|
||||
RegisterWidget();
|
||||
|
||||
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
|
||||
|
||||
Img = {};
|
||||
Img["main"] <- Rindro_Image("interface2/yosin/exchange.img");
|
||||
|
||||
//查询拍卖信息回包
|
||||
RegisterPack(21001004, function(Chunk) {
|
||||
local Jso = Json.Decode(Chunk);
|
||||
Total = Jso.total;
|
||||
foreach(infoobj in Jso.info) {
|
||||
infoobj.itemName <- NativePointer(L_sq_I2P(L_sq_RA(L_sq_GetItem(infoobj.itemId) + 0x20))).readUnicodeString()
|
||||
local buf = Exchange_aucC_Item(this, infoobj);
|
||||
AuctionInfo.append(buf);
|
||||
}
|
||||
|
||||
}.bindenv(this));
|
||||
}
|
||||
|
||||
function RegisterWidget() {
|
||||
//关闭按钮
|
||||
local CloseButton = LenheartNewUI_BaseButton(388, 2, 11, 12, "interface/lenheartwindowcommon.img", 276);
|
||||
CloseButton.OnClick = function() {
|
||||
this.Visible = false;
|
||||
}.bindenv(this);
|
||||
Childrens.append(CloseButton);
|
||||
|
||||
local LogicFunc = function(Btn) {
|
||||
foreach(Pos, obj in TitleButtonList) {
|
||||
if (obj != Btn) obj.State = 0;
|
||||
else {
|
||||
obj.State = 1;
|
||||
Page = Pos;
|
||||
}
|
||||
}
|
||||
QueryExchange();
|
||||
};
|
||||
|
||||
local UpdateLogic = function(Btn) {
|
||||
if (SelectAuction) Btn.Visible = false;
|
||||
else Btn.Visible = true;
|
||||
}
|
||||
|
||||
local FuncTabbar1 = LenheartNewUI_TabbarsText(4, 20, "装备");
|
||||
FuncTabbar1.State = 1;
|
||||
FuncTabbar1.SetTextOffset(20, 4);
|
||||
AddChild(FuncTabbar1);
|
||||
FuncTabbar1.OnClickEx = LogicFunc.bindenv(this);
|
||||
TitleButtonList.append(FuncTabbar1);
|
||||
|
||||
// local FuncTabbar2 = LenheartNewUI_TabbarsText(65, 20, "消耗品");
|
||||
// FuncTabbar2.SetTextOffset(13, 3);
|
||||
// AddChild(FuncTabbar2);
|
||||
// FuncTabbar2.OnClickEx = LogicFunc.bindenv(this);
|
||||
// TitleButtonList.append(FuncTabbar2);
|
||||
|
||||
// local FuncTabbar3 = LenheartNewUI_TabbarsText(126, 20, "材料");
|
||||
// FuncTabbar3.SetTextOffset(20, 3);
|
||||
// AddChild(FuncTabbar3);
|
||||
// FuncTabbar3.OnClickEx = LogicFunc.bindenv(this);
|
||||
// TitleButtonList.append(FuncTabbar3);
|
||||
|
||||
// local FuncTabbar4 = LenheartNewUI_TabbarsText(187, 20, "副职业");
|
||||
// FuncTabbar4.SetTextOffset(13, 3);
|
||||
// AddChild(FuncTabbar4);
|
||||
// FuncTabbar4.OnClickEx = LogicFunc.bindenv(this);
|
||||
// TitleButtonList.append(FuncTabbar4);
|
||||
|
||||
// local FuncTabbar5 = LenheartNewUI_TabbarsText(248, 20, "任务");
|
||||
// FuncTabbar5.SetTextOffset(20, 3);
|
||||
// AddChild(FuncTabbar5);
|
||||
// FuncTabbar5.OnClickEx = LogicFunc.bindenv(this);
|
||||
// TitleButtonList.append(FuncTabbar5);
|
||||
|
||||
local FuncTabbar6 = LenheartNewUI_TabbarsText(340, 20, "我的");
|
||||
FuncTabbar6.SetTextOffset(20, 3);
|
||||
AddChild(FuncTabbar6);
|
||||
FuncTabbar6.OnClickEx = LogicFunc.bindenv(this);
|
||||
TitleButtonList.append(FuncTabbar6);
|
||||
|
||||
//左翻页按钮
|
||||
local LeftButton = LenheartNewUI_BaseButton(320, 350, 15, 15, "interface/lenheartwindowcommon.img", 34);
|
||||
LeftButton.OnClick = function() {
|
||||
if (SubPage > 0) SubPage--;
|
||||
QueryExchange();
|
||||
}.bindenv(this);
|
||||
LeftButton.SetCallBackFunc(UpdateLogic.bindenv(this));
|
||||
AddChild(LeftButton);
|
||||
|
||||
//右翻页按钮
|
||||
local RightButton = LenheartNewUI_BaseButton(380, 350, 15, 15, "interface/lenheartwindowcommon.img", 38);
|
||||
RightButton.OnClick = function() {
|
||||
if (SubPage + 1<((Total / 7) + 1)) SubPage++;
|
||||
QueryExchange();
|
||||
}.bindenv(this);
|
||||
RightButton.SetCallBackFunc(UpdateLogic.bindenv(this));
|
||||
AddChild(RightButton);
|
||||
|
||||
|
||||
local ByCallLogic = function(Btn) {
|
||||
if (!SelectAuction) Btn.Visible = false;
|
||||
else Btn.Visible = true;
|
||||
}
|
||||
|
||||
local BuyButton = LenheartNewUI_ButtonText(120, 340, 5, "购买");
|
||||
BuyButton.SetTextOffset(0, 1);
|
||||
BuyButton.OnClickEx = function(Btn) {
|
||||
if (Btn.Visible) {
|
||||
local T = {
|
||||
op = 21001005,
|
||||
uuid = SelectAuction.Info.uid
|
||||
}
|
||||
SendPackEx(T);
|
||||
SelectAuction = null;
|
||||
QueryExchange();
|
||||
}
|
||||
}.bindenv(this);
|
||||
BuyButton.SetCallBackFunc(ByCallLogic.bindenv(this));
|
||||
AddChild(BuyButton);
|
||||
|
||||
local CancelButton = LenheartNewUI_ButtonText(230, 340, 5, "取消");
|
||||
CancelButton.SetTextOffset(0, 1);
|
||||
CancelButton.OnClick = function() {
|
||||
SelectAuction = null;
|
||||
}.bindenv(this);
|
||||
CancelButton.SetCallBackFunc(ByCallLogic.bindenv(this));
|
||||
AddChild(CancelButton);
|
||||
}
|
||||
|
||||
//绘制主界面
|
||||
function DrawMain(obj) {
|
||||
|
||||
DrawNineBox(X, Y + 2, 405, 372, "interface/lenheartwindowcommon.img", 213); //背景框
|
||||
Img["main"].DrawPng(2, X + 1, Y);
|
||||
|
||||
DrawNineBox(X + 2, Y + 39, 400, 332, "interface/lenheartwindowcommon.img", 213); //背景框
|
||||
// SelectAuction = Exchange_aucC_Item(this, {
|
||||
// //唯一id
|
||||
// uid = "1231",
|
||||
// itemId = 2243114,
|
||||
// itemName = "御影法杖",
|
||||
// count = 1,
|
||||
// price = 1000,
|
||||
// name = "Kina"
|
||||
// });
|
||||
|
||||
if (!SelectAuction) {
|
||||
//绘制交易物品
|
||||
if (Page >= 0 && Page< 5) {
|
||||
if (AuctionInfo) {
|
||||
foreach(Pos, Object in AuctionInfo) {
|
||||
Object.Show(X + 4, Y + 44 + Pos * 44);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//绘制页数
|
||||
local SubPageStr = (SubPage + 1).tostring() + "/" + ((Total / 7) + 1).tostring();
|
||||
L_sq_DrawCode(SubPageStr, X + 359 - LenheartTextClass.GetStringLength(SubPageStr) / 2, Y + 352, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
} else {
|
||||
//绘制交易唯一ID
|
||||
L_sq_DrawCode("交易码: " + SelectAuction.Info.uid, X + 8, Y + 60, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
DrawItemBase(X + 8, Y + 80, SelectAuction.Info.itemId, SelectAuction.Info.count);
|
||||
//绘制名称
|
||||
L_sq_DrawCode(SelectAuction.Info.itemName + "x" + SelectAuction.Info.count, X + 48, Y + 88, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
//绘制价格
|
||||
local Pstr = "售价: " + SelectAuction.Info.price + " 单价: " + (SelectAuction.Info.price / SelectAuction.Info.count + "/件");
|
||||
L_sq_DrawCode(Pstr, X + 8, Y + 120, sq_RGBA(140, 255, 113, 255), 0, 1);
|
||||
//绘制卖家名称
|
||||
L_sq_DrawCode("卖家: " + SelectAuction.Info.name, X + 8, Y + 140, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
function Show(obj) {
|
||||
DrawMain(obj);
|
||||
LenheartNewUI_Windows.Show(obj);
|
||||
|
||||
}
|
||||
|
||||
function TopShow(obj) {
|
||||
LenheartNewUI_Windows.TopShow(obj);
|
||||
local MousePos_X = IMouse.GetXPos();
|
||||
local MousePos_Y = IMouse.GetYPos();
|
||||
if (Page >= 0 && Page< 5 && !SelectAuction) {
|
||||
if (AuctionInfo) {
|
||||
foreach(Pos, Object in AuctionInfo) {
|
||||
if (sq_IsIntersectRect(MousePos_X, MousePos_Y, 1, 1, X + 4, Y + 44 + Pos * 44, 392, 39)) {
|
||||
Object.HoverShow(X + 4, Y + 44 + Pos * 44);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//鼠标左键按下回调
|
||||
function OnMouseLbDown(MousePos_X, MousePos_Y) {
|
||||
LenheartNewUI_BaseWindow.OnMouseLbDown(MousePos_X, MousePos_Y);
|
||||
if (Page >= 0 && Page< 5 && !SelectAuction) {
|
||||
if (AuctionInfo) {
|
||||
foreach(Pos, Object in AuctionInfo) {
|
||||
if (sq_IsIntersectRect(MousePos_X, MousePos_Y, 1, 1, X + 4, Y + 44 + Pos * 44, 392, 39)) {
|
||||
Object.OnMouseLbDown(X + 4, Y + 44 + Pos * 44);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//逻辑入口
|
||||
function Proc(obj) {
|
||||
LenheartNewUI_Windows.SyncPos(X, Y);
|
||||
}
|
||||
|
||||
function OpenCallBack() {
|
||||
Visible = true;
|
||||
QueryExchange();
|
||||
}
|
||||
}
|
||||
|
||||
function Lenheart_Exchange_auc_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
if (!RootTab.rawin("Exchange_auc_Obj")) {
|
||||
RootTab.rawset("Exchange_auc_Obj", true);
|
||||
local Win = LenheartNewUI_CreateWindow(Exchange_aucC, "交易所拍卖行窗口", ((getroottable().Rindro_Scr_Width - 405) / 2).tointeger(), 100, 405, 372, 28);
|
||||
EventList_Obj.AddEvent("点券交易所", 43, Win);
|
||||
}
|
||||
}
|
||||
|
||||
getroottable()["LenheartFuncTab"].rawset("Exchange_aucFuncN", Lenheart_Exchange_auc_Fun);
|
||||
|
||||
|
||||
class Exchange_aucC_Item {
|
||||
|
||||
//Img
|
||||
Img = null;
|
||||
//父对象
|
||||
Parent = null;
|
||||
//信息
|
||||
Info = null;
|
||||
|
||||
constructor(Window, Info) {
|
||||
Parent = Window;
|
||||
Img = Window.Img["main"];
|
||||
this.Info = Info;
|
||||
}
|
||||
|
||||
|
||||
function Show(X, Y) {
|
||||
Img.DrawPng(3, X, Y);
|
||||
local Xpos = X;
|
||||
local Ypos = Y;
|
||||
|
||||
//绘制交易唯一ID
|
||||
L_sq_DrawCode("交易码: " + Info.uid, Xpos + 8, Ypos + 14, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
|
||||
//绘制道具
|
||||
Parent.DrawItemBase(Xpos + 100, Ypos + 5, Info.itemId, Info.count);
|
||||
//绘制名称
|
||||
L_sq_DrawCode(Info.itemName + "x" + Info.count, Xpos + 137, Ypos + 14, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
|
||||
//绘制价格
|
||||
local Pstr = "售价: " + Info.price + " 单价: " + (Info.price / Info.count + "/件");
|
||||
L_sq_DrawCode(Pstr, Xpos + 315 - LenheartTextClass.GetStringLength(Pstr) / 2, Ypos + 14, sq_RGBA(140, 255, 113, 255), 0, 1);
|
||||
}
|
||||
|
||||
function HoverShow(X, Y) {
|
||||
Img.DrawPng(4, X, Y);
|
||||
}
|
||||
|
||||
function OnMouseLbDown(X, Y) {
|
||||
Parent.SelectAuction = this;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// L_Windows_List <- [];
|
||||
// getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
// getroottable().rawdelete("EventList_Obj")
|
||||
// getroottable().rawdelete("Exchange_auc_Obj");
|
||||
Reference in New Issue
Block a user