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516
CSBase/_Tool/BaseTool_Class.nut
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516
CSBase/_Tool/BaseTool_Class.nut
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@@ -0,0 +1,516 @@
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/*
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文件名:BaseTool_Class.nut
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路径:Base/_Tool/BaseTool_Class.nut
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创建日期:2024-08-06 23:49
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文件用途:基础工具类
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*/
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function printT(T) {
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Sq_OutPutTable(Json.Encode(T));
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}
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//Json类
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class Json {
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function Encode(Table) {
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local JsonObj = JSONEncoder();
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return JsonObj.encode(Table);
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local Size = Table.len();
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local Pos = 0;
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local Str = "{";
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foreach(Key, Value in Table) {
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++Pos;
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Str += "\"";
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Str += Key.tostring();
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Str += "\"";
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Str += ":";
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if (typeof(Value) == "string") {
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Str += "\"";
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Str += Value;
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Str += "\"";
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} else if (typeof(Value) == "table") {
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Str += Json.Encode(Value);
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} else if (typeof(Value) == "array") {
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Str += "[";
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foreach(ArrObj in Value) {
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if (typeof(ArrObj) == "table") Str += Json.Encode(Value);
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else {
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Str += ArrObj;
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Str += ",";
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}
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}
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Str = Str.slice(0, Str.len() - 1);
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Str += "]";
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} else Str += Value;
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if (Pos != Size) Str += ",";
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}
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Str += "}";
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return Str;
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}
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function Decode(Str) {
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// Str = L_sq_DecondeJson(Str);
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// local Str = "local _M = " + Str + ";\n return _M;\n";
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// local Func = compilestring(Str);
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// return Func();
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local JsonObj = JSONParser();
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return JsonObj.parse(Str);
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}
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}
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//Key 键盘按键类
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class KeyPress {
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function KeyDown(obj, KeyValue) {
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local KeyEvent = obj.getVar(KeyValue.tostring()); //声明储存器
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KeyEvent.clear_vector(); //清空储存器的向量位
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if (sq_IsKeyDown(KeyValue, ENUM_SUBKEY_TYPE_ALL) && KeyEvent.getInt(0) == 0) {
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KeyEvent.setInt(0, 1);
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return true;
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}
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}
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function KeyUp(obj, KeyValue) {
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local KeyEvent = obj.getVar(KeyValue.tostring()); //声明储存器
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if (sq_IsKeyUp(KeyValue, ENUM_SUBKEY_TYPE_ALL)) {
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KeyEvent.setInt(0, 0);
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}
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}
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function isKeyPress(KeyValue) {
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local obj = sq_getMyCharacter();
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if (KeyPress.KeyDown(obj, KeyValue)) {
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return true;
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}
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KeyPress.KeyUp(obj, KeyValue);
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}
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}
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//Key 键盘按键类
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class KeyPressNB {
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function KeyDown(obj, KeyValue, VarKey) {
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local KeyEvent = obj.getVar(VarKey); //声明储存器
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KeyEvent.clear_vector(); //清空储存器的向量位
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if (sq_IsKeyDown(KeyValue, ENUM_SUBKEY_TYPE_ALL) && KeyEvent.getInt(0) == 0) {
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KeyEvent.setInt(0, 1);
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return true;
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}
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}
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function KeyUp(obj, KeyValue, VarKey) {
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local KeyEvent = obj.getVar(VarKey); //声明储存器
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if (sq_IsKeyUp(KeyValue, ENUM_SUBKEY_TYPE_ALL)) {
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KeyEvent.setInt(0, 0);
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}
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}
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function isKeyPress(KeyValue, VarKey) {
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local obj = sq_getMyCharacter();
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obj = sq_GetCNRDObjectToActiveObject(obj);
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if (KeyPressNB.KeyDown(obj, KeyValue, VarKey)) {
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return true;
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}
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KeyPressNB.KeyUp(obj, KeyValue, VarKey);
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}
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}
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//基础工具类
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class Rindro_BaseToolClass {
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function IsNumber(value) {
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try {
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local Buffer = value.tointeger();
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return true;
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} catch (exception) {
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return false;
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}
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}
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function GetItemNameById(ItemId) {
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local ItemObject = L_sq_GetItem(ItemId);
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local NamePointer = L_sq_RA(ItemObject + 0x20);
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local ItemName = NativePointer(L_sq_I2P(NamePointer)).readUnicodeString();
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return ItemName;
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}
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function SendPack(T) {
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local str = Json.Encode(T);
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L_sq_SendPackType(130);
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L_sq_SendPackWChar(str);
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L_sq_SendPack();
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}
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function SendPackEx(T) {
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local str = L_sq_EncondeJson(T);
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L_sq_SendPackType(130);
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L_sq_SendPackWChar(str);
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L_sq_SendPack();
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}
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function RegisterPack(Id, CallBack) {
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Pack_Control.rawset(Id, CallBack);
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}
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function RegisterHexPack(Id, CallBack)
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{
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Pack_Hex_Control.rawset(Id, CallBack);
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}
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//绘制简易静态Ani // obj -- ani路径 -- X -- Y -- 第几帧 -- ani名字
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function T_DrawStayAni(obj, aniFileName, x, y, index, aniname) {
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local SelectAni = obj.getVar().GetAnimationMap(aniname, aniFileName);
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//sq_AnimationProc(SelectAni);
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sq_DrawSpecificFrame(SelectAni, x, y, false, index, false, 1.0);
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return SelectAni;
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}
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//绘制简易静态Ani // obj -- ani路径 -- X -- Y -- 第几帧 -- ani名字
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function T_DrawStayAniRate(obj, aniFileName, x, y, index, aniname, rate) {
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local SelectAni = obj.getVar().GetAnimationMap(aniname, aniFileName);
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SelectAni.setImageRateFromOriginal(rate, rate);
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//sq_AnimationProc(SelectAni);
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sq_DrawSpecificFrame(SelectAni, x, y, false, index, false, 1.0);
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return SelectAni;
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}
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//绘制简易动态Ani // obj -- ani路径 -- X -- Y -- ani名字
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function T_DrawDynamicAni(obj, aniFileName, x, y, aniname) {
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local ani = obj.getVar().GetAnimationMap(aniname, aniFileName);
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sq_AnimationProc(ani);
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sq_drawCurrentFrame(ani, x, y, true);
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return ani;
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}
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//超简易绘制动态Ani
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function DrawAniEx(X, Y, AniPath, ...) {
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local AniName = "简易播放Ani:" + AniPath;
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if (vargc > 0) AniName = vargv[0];
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local obj = sq_getMyCharacter();
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local ani = obj.getVar().GetAnimationMap(AniName, AniPath);
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sq_AnimationProc(ani);
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sq_drawCurrentFrame(ani, X, Y, true);
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return ani;
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}
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//初始化根表成员
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function InitClass(Name) {
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local RootTab = getroottable();
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if (RootTab.rawin(Name) == true) {
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RootTab.rawdelete(Name);
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}
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}
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//获取交互Npc名称
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function GetEachNpcId() {
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local OneAddress = L_sq_RA(0x1ADE0E0);
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if (OneAddress) {
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local TowAddress = L_sq_RA(OneAddress + 8);
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if (TowAddress) {
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local Id = L_sq_RA(TowAddress + 0x210);
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return Id;
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}
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}
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return null;
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}
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function DrawTriptych(X, Y, Width, Img, StartIndex) {
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//如果没有载入img就载入
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if (!Rindro_Image_GlobalMap.rawin(Img)) {
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Rindro_Image_GlobalMap[Img] <- Rindro_Image(Img);
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}
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex, X, Y);
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//获取第一张图片的宽
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local FirstW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex).GetWidth();
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//获取中间的图片宽
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local MiddleW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 1).GetWidth();
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//获得最后一张图片的宽
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local LastW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 2).GetWidth();
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//绘制中间
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 1, X + FirstW, Y, 0, sq_RGBA(255, 255, 255, 250), (Width - LastW - FirstW).tofloat() / MiddleW, 1.0);
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//绘制最后一张
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 2, X + Width - LastW, Y);
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}
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function DrawTriptychDetail(X, Y, Width, Img, Fi, Mi, La) {
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//如果没有载入img就载入
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if (!Rindro_Image_GlobalMap.rawin(Img)) {
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Rindro_Image_GlobalMap[Img] <- Rindro_Image(Img);
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}
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Rindro_Image_GlobalMap[Img].DrawPng(Fi, X, Y);
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//获取第一张图片的宽
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local FirstW = Rindro_Image_GlobalMap[Img].GetPng(Fi).GetWidth();
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//获取中间的图片宽
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local MiddleW = Rindro_Image_GlobalMap[Img].GetPng(Mi).GetWidth();
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//获得最后一张图片的宽
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local LastW = Rindro_Image_GlobalMap[Img].GetPng(La).GetWidth();
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//绘制中间
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Rindro_Image_GlobalMap[Img].DrawExPng(Mi, X + FirstW, Y, 0, sq_RGBA(255, 255, 255, 250), (Width - LastW - FirstW).tofloat() / MiddleW, 1.0);
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//绘制最后一张
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Rindro_Image_GlobalMap[Img].DrawPng(La, X + Width - LastW, Y);
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}
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function DrawNineBox(X, Y, Width, Height, Img, StartIndex) {
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//如果没有载入img就载入
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if (!Rindro_Image_GlobalMap.rawin(Img)) {
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Rindro_Image_GlobalMap[Img] <- Rindro_Image(Img);
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}
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//绘制左上角
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex, X, Y);
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//获取左上角的图片宽高
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local LeftTopW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex).GetWidth();
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local LeftTopH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex).GetHeight();
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//绘制上边
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//获取上边的宽
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local TopW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 1).GetWidth();
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 1, X + LeftTopW, Y, 0, sq_RGBA(255, 255, 255, 250), (Width - LeftTopW * 2).tofloat() / TopW, 1.0);
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//绘制右上角
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 2, X + Width - LeftTopW, Y);
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//绘制左边
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//获取左边的高
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local LeftH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 3).GetHeight();
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 3, X, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, 250), 1.0, (Height - LeftTopH * 2).tofloat() / LeftH);
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//绘制中间
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//获取中间的宽高
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local MiddleW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 4).GetWidth();
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local MiddleH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 4).GetHeight();
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 4, X + LeftTopW, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, 250), (Width - LeftTopW * 2).tofloat() / MiddleW, (Height - LeftTopH * 2).tofloat() / MiddleH);
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//绘制右边
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 5, X + Width - LeftTopW, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, 250), 1.0, (Height - LeftTopH * 2).tofloat() / LeftH);
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//绘制左下角
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 6, X, Y + Height - LeftTopH);
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//绘制下边
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Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 7, X + LeftTopW, Y + Height - LeftTopH, 0, sq_RGBA(255, 255, 255, 250), (Width - LeftTopW * 2).tofloat() / TopW, 1.0);
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//绘制右下角
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Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 8, X + Width - LeftTopW, Y + Height - LeftTopH);
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}
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}
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//获取文字绘制长度
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class LenheartTextClass {
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function GetStringLength(str) {
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if (typeof str != "string") str = "无字符";
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return L_sq_GetStringDrawLength(str);
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}
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}
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class MemoryTool {
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//给指定地址写入字节数组
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function WirteByteArr(Address, ByteArr) {
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for (local i = 0; i< ByteArr.len(); i++) {
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L_sq_WAB(Address + i, ByteArr[i]);
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}
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}
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//解密读取内存地址的数据
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function DecodeMemoryData(Address) {
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local nEax, nEcx8, nEsi, nEdx, nTmp;
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nEax = NativePointer(L_sq_I2P(Address)).readInt();
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if (nEax == -1) return nEax;
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nEcx8 = NativePointer(L_sq_I2P(Address + 8)).readInt();
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if (nEcx8 == -1) return nEcx8;
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nEsi = NativePointer(L_sq_I2P(0x1AF8D78)).readInt();
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if (nEsi == -1) return nEdx;
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nEdx = nEax >> 16;
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nTmp = (nEdx << 2) + nEsi + 36;
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nEdx = NativePointer(L_sq_I2P(nTmp)).readInt();
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if (nEdx == -1) return nEdx;
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nEax = nEax & 65535;
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nTmp = (nEax << 2) + nEdx + 8468;
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nEax = NativePointer(L_sq_I2P(nTmp)).readInt();
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if (nEax == -1) return nEax;
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nEdx = nEax & 0xFFFF;
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nEsi = nEdx << 16;
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nEsi = nEsi | nEdx;
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nEax = nEsi ^ nEcx8;
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return nEax;
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}
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//加密写入内存地址数据
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function EncodeMemoryData(AddreSs, Data) {
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local JEdi, JEcx, JEax, JEsi, JEdx, JSs;
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JEcx = AddreSs;
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JEax = L_sq_RA(0x1AF8DB8);
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JEax = JEax + 1;
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L_sq_WA(0x1AF8DB8, JEax);
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JEdx = JEax;
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JEdx = JEdx >> 8;
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JEdx = JEdx << 24;
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JEdx = JEdx >> 24;
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JEdx = L_sq_RA(JEdx * 2 + 0x1843F58);
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JEdx = JEdx & 0xFFFF;
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JEax = JEax << 24;
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JEax = JEax >> 24;
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JSs = L_sq_RA(JEax * 2 + 0x1844158);
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JSs = JSs & 0xFFFF;
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JEdx = JEdx ^ JSs;
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JEax = JEdx;
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JEax = JEax & 0xFFFF;
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JEsi = Data;
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||||
JEdx = JEsi >> 16;
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||||
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JSs = JEsi & 0xFFFF;
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JEdx = JEdx + JSs;
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JEdx = JEdx ^ JEax;
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JEdi = JEdx;
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JEdx = JEax;
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||||
JEax = JEax << 16;
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||||
JEax = JEax + JEdx;
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||||
JEsi = Data;
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JEax = JEax ^ JEsi;
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JEsi = AddreSs + 8;
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L_sq_WA(JEsi, JEax);
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JEax = L_sq_RA(AddreSs);
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JEsi = L_sq_RA(0x1AF8D78);
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JEcx = JEdi;
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JEcx = JEcx << 16;
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||||
JEcx = JEcx + JEdx;
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JEdx = JEax;
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JEdx = JEdx >> 16;
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JEdx = L_sq_RA(JEsi + JEdx * 4 + 36);
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JEax = JEax & 0xFFFF;
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L_sq_WA(JEdx + JEax * 4 + 8468, JEcx);
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}
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||||
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||||
function DecodeMemoryDataF(Address) {
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||||
local Value = MemoryTool.DecodeMemoryData(Address);
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||||
local Bl = blob();
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||||
Bl.writen(Value, 'i');
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||||
Bl.seek(0);
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||||
return Bl.readn('f');
|
||||
}
|
||||
|
||||
function ReadFloat(Address) {
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||||
local Arr = [];
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||||
for (local i = 0; i< 4; i++) {
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||||
Arr.append(L_sq_RAB(Address + i));
|
||||
}
|
||||
// local Value = L_sq_RAB(Address);
|
||||
// print(Value);
|
||||
local Bl = blob();
|
||||
foreach(intvalue in Arr) {
|
||||
Bl.writen(intvalue, 'c');
|
||||
}
|
||||
// Bl.writen(Value, 'i');
|
||||
Bl.seek(0);
|
||||
return Bl.readn('f');
|
||||
}
|
||||
}
|
||||
|
||||
//大数字
|
||||
class longlong {
|
||||
Value = null;
|
||||
//构造函数 不管是不是string类型都要转成string类型
|
||||
constructor(StrValue) {
|
||||
Value = StrValue.tostring();
|
||||
}
|
||||
|
||||
function _add(other) {
|
||||
return longlong(L_sq_LongLongOperation(this.Value, other.Value, "+"));
|
||||
}
|
||||
|
||||
function _sub(other) {
|
||||
return longlong(L_sq_LongLongOperation(this.Value, other.Value, "-"));
|
||||
}
|
||||
|
||||
function _mul(other) {
|
||||
return longlong(L_sq_LongLongOperation(this.Value, other.Value, "*"));
|
||||
}
|
||||
|
||||
function _div(other) {
|
||||
return L_sq_LongLongOperation(this.Value, other.Value, "/");
|
||||
}
|
||||
|
||||
function _unm() {
|
||||
return longlong(L_sq_LongLongOperation(longlong("0"), this.Value, "-"));
|
||||
}
|
||||
|
||||
function _modulo(other) {
|
||||
return longlong(L_sq_LongLongOperation(this.Value, other.Value, "%"));
|
||||
}
|
||||
|
||||
function GetFormat(FType) {
|
||||
local Buf = L_sq_LongLongOperation(this.Value, FType, "format");
|
||||
if (Buf.len()< 2) return Buf + ".0";
|
||||
local Value = Buf.slice(0, -1);
|
||||
local Unit = Buf.slice(-1);
|
||||
local RetStr = format(FType + Unit, Value.tofloat());
|
||||
return RetStr;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//任务队列
|
||||
class QuestQueue {
|
||||
//队列
|
||||
Queue = null;
|
||||
|
||||
constructor() {
|
||||
Queue = {};
|
||||
}
|
||||
|
||||
//添加任务
|
||||
function AddQuest(QuestName, QuestLogic, ...) {
|
||||
local args = null;
|
||||
if (vargc > 0) {
|
||||
args = [];
|
||||
for (local i = 0; i< vargc; i++) {
|
||||
args.append(vargv[i]);
|
||||
}
|
||||
}
|
||||
Queue[QuestName] <- {
|
||||
Logic = QuestLogic,
|
||||
InseartTime = Clock(),
|
||||
arg = args
|
||||
};
|
||||
}
|
||||
|
||||
//移除任务
|
||||
function RemoveQuest(QuestName) {
|
||||
if (Queue) {
|
||||
Queue.rawdelete(QuestName);
|
||||
}
|
||||
}
|
||||
|
||||
//执行任务
|
||||
function Run() {
|
||||
if (Queue) {
|
||||
local NowTime = Clock();
|
||||
foreach(QuestName, QuestInfo in Queue) {
|
||||
if (QuestInfo.arg && QuestInfo.arg.len() > 0) {
|
||||
local Arr = [];
|
||||
Arr.append(getroottable());
|
||||
Arr.append(QuestName);
|
||||
Arr.append(NowTime);
|
||||
foreach(value in QuestInfo.arg) {
|
||||
Arr.append(value);
|
||||
}
|
||||
QuestInfo.Logic.acall(Arr);
|
||||
// QuestInfo.Logic(QuestName, NowTime - QuestInfo.InseartTime, QuestInfo.arg);
|
||||
} else QuestInfo.Logic(QuestName, NowTime - QuestInfo.InseartTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//示例
|
||||
|
||||
/*
|
||||
Obj.AddQuest("测试任务",function (Name,Time)
|
||||
{
|
||||
print(Time);
|
||||
if(Time >= 2000)Obj.RemoveQuest(Name);
|
||||
}.bindenv(this));
|
||||
*/
|
||||
}
|
||||
Reference in New Issue
Block a user