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This commit is contained in:
2025-11-08 12:21:06 +08:00
parent e195b0f168
commit 204151d95c
82 changed files with 151530 additions and 12 deletions

View File

@@ -42,7 +42,14 @@ class HudUiC extends LenheartNewUI_Windows {
//修补内存
function FixMemory() {
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
printf("宽屏UI已加载!");
L_sq_WAB(0x400E10, 9);
L_sq_WAB(0x400E11, 4);
L_sq_WAB(0x400E12, 7);
@@ -53,6 +60,7 @@ class HudUiC extends LenheartNewUI_Windows {
L_sq_WAB(0x400E17, 7);
L_sq_WAB(0x400E18, 0);
return;
// 干掉nut初始化基础技能栏坐标
L_sq_WAB(0x4B3239, 0xEB);
@@ -192,7 +200,7 @@ class HudUiC extends LenheartNewUI_Windows {
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
FixMemory();
return;
local BallFrameArr = [];
for (local i = 0; i< 120; i++) {
local T = {
@@ -628,6 +636,7 @@ class HudUiC extends LenheartNewUI_Windows {
function TopShow(obj) {
return;
//血蓝球悬停逻辑
BallRectLogic(obj);
//经验条悬停逻辑
@@ -636,12 +645,14 @@ class HudUiC extends LenheartNewUI_Windows {
}
function BottomShow(obj) {
return;
DrawMain(obj);
LenheartNewUI_Windows.Show(obj);
}
//动态窗口设置逻辑
function Active_Windows_SyncPos() {
return;
//任务快捷导航窗口
{
local WindowAddress = L_sq_GetWindowById(1);
@@ -651,6 +662,7 @@ class HudUiC extends LenheartNewUI_Windows {
//逻辑入口
function Proc(obj) {
return;
LenheartNewUI_Windows.SyncPos(X, Y);
Active_Windows_SyncPos();
}