修改荒古的持续时间
This commit is contained in:
@@ -188,7 +188,7 @@ class CustomizeWeapon_AncientRelic {
|
|||||||
if (MagicEnergyValue > 0) {
|
if (MagicEnergyValue > 0) {
|
||||||
if (MagicEnergyState) {
|
if (MagicEnergyState) {
|
||||||
//检测魔能变更时间
|
//检测魔能变更时间
|
||||||
if (Clock() - MagicEnergyTimer >= 1000) {
|
if (Clock() - MagicEnergyTimer >= 7000) {
|
||||||
MagicEnergyTimer = Clock();
|
MagicEnergyTimer = Clock();
|
||||||
MagicEnergyStage++;
|
MagicEnergyStage++;
|
||||||
EffectSetFlag = 7 + MagicEnergyStage;
|
EffectSetFlag = 7 + MagicEnergyStage;
|
||||||
|
|||||||
Reference in New Issue
Block a user