修复装备融合BUG 装备继承半程进度
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@@ -30,11 +30,11 @@ class ItemFusionC_ItemSlot extends LenheartNewUI_CommonUi {
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if (Item) {
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if (Item.rawin("itemAddress")) Parent.TemporaryDrawItemAddress = Item.itemAddress;
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Parent.DrawItemBase(X + 9, Y + 10, Item.itemId, 1);
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if (Item.rawin("itemAddress")) Parent.TemporaryDrawItemAddress = null;
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}
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CheckInRect();
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}
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function CheckInRect() {
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@@ -125,6 +125,7 @@ class ItemFusionC extends LenheartNewUI_Windows {
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local Jso = Json.Decode(Chunk);
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Msg = Jso.msg;
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if (Jso.rawin("value")) {
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print(Jso.value[0]);
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Slot[2].Item = {
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itemId = Jso.value[0]
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}
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@@ -365,11 +366,11 @@ class ItemFusionC extends LenheartNewUI_Windows {
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}
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// L_Windows_List <- [];
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// getroottable().rawdelete("LenheartPluginsInitFlag");
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// getroottable().rawdelete("EventList_Obj")
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// getroottable().rawdelete("ItemFusion_Obj");
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// getroottable().rawdelete("L_Each_Obj");
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L_Windows_List <- [];
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getroottable().rawdelete("LenheartPluginsInitFlag");
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getroottable().rawdelete("EventList_Obj")
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getroottable().rawdelete("ItemFusion_Obj");
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getroottable().rawdelete("L_Each_Obj");
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function Lenheart_ItemFusion_Fun(obj) {
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local RootTab = getroottable();
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