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@@ -158,7 +158,15 @@ function L_drawMainCustomUI_All() {
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// if (WindowAddress != 0) print(format("%02X", WindowAddress));
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// if (WindowAddress == 0x39F56000) print(i);
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// }
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// if (Clock() - getroottable().SINNU >= 10) {
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// getroottable().SINNU = Clock();
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// L_sq_MoveTown(1, 1, 474, 249);
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// }
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// print(sq_GetCurrentModuleType());
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}
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// getroottable().SINNU <- Clock();
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// getroottable().Lsnzz <- Clock();
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// dofile("sqr/Base/_Tool/Json.nut");
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@@ -212,12 +212,12 @@ class Lenheart_EachC extends LenheartNewUI_Windows {
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Width = 100;
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//高度
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Height = (21 * Childrens.len());
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// //同步子对象坐标
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// foreach(winobj in Childrens) {
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// winobj.X = Info.X;
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// winobj.Y = Info.Y + (21 * Info.Count);
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//同步子对象坐标
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foreach(pos, winobj in Childrens) {
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winobj.X = Info.X;
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winobj.Y = Info.Y + (21 * (Info.Count + pos));
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// }
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}
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}
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}
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@@ -535,8 +535,8 @@ function L_MouseCallBack(MouseState, MouseFlag, MousePos_X, MousePos_Y) {
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RunMouseLogic(MousePos_X, MousePos_Y);
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}
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//判断是否悬停活动图标
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if (getroottable().rawin("EventList_Obj")) EventList_Obj.CheckInEvent(MousePos_X, MousePos_Y);
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//判断是否悬停活动图标 没悬停在老窗口上 没在选图界面
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if (getroottable().rawin("EventList_Obj") && !CheackMouseInOldWindows() && sq_GetCurrentModuleType() != 2) EventList_Obj.CheckInEvent(MousePos_X, MousePos_Y);
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//如果渲染层级在下级 即A层 或者是 鼠标没有悬停在任何新窗口上时 执行判断 如果悬停在原生窗口 就解除鼠标锁定 如果点击 就改变渲染层级
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@@ -611,10 +611,10 @@ function L_WindowsLogic(obj) {
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local WindowExistence = false;
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//遍历窗口队列 如果可见则调用Show 只要有一个可见就写入Flag
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foreach(Window in L_Windows_List) {
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Window.Proc(obj);
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if (sq_GetCurrentModuleType() != 2) Window.Proc(obj);
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if (Window.Visible) {
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Window.Show(obj);
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Window.TopShow(obj);
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if (sq_GetCurrentModuleType() != 2) Window.Show(obj);
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if (sq_GetCurrentModuleType() != 2) Window.TopShow(obj);
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if (!Window.rawin("NoWindow")) {
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WindowExistence = true;
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}
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@@ -638,23 +638,26 @@ function L_WindowsLogic(obj) {
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}
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}
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//如果按下ESC键要将所有的窗口关闭
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if (KeyPressNB.isKeyPress(48, "AllLenheartWindows")) {
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local Flag = false;
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foreach(Window in L_Windows_List) {
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if (!Window.rawin("NoWindow")) {
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Flag = true;
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Window.CloseWindow();
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if (WindowExistence) {
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if (KeyPressNB.isKeyPress(48, "AllLenheartWindows") || sq_GetCurrentModuleType() == 2) {
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local Flag = false;
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foreach(Window in L_Windows_List) {
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if (!Window.rawin("NoWindow")) {
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Flag = true;
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Window.CloseWindow();
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}
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}
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if (Flag) {
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getroottable().WindowsShowABFlag <- false;
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//还原鼠标
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R_Mouse.Restore();
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L_Sq_CallFunc(0x11A8B60, "void", FFI_MS_CDECL, []);
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// L_sq_MouseClick();
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Rindro_MouseClickFlag = 5;
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}
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}
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if (Flag) {
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getroottable().WindowsShowABFlag <- false;
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//还原鼠标
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R_Mouse.Restore();
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L_Sq_CallFunc(0x11A8B60, "void", FFI_MS_CDECL, []);
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// L_sq_MouseClick();
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Rindro_MouseClickFlag = 5;
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}
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}
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}
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//绘制下层回调
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function L_DrawWindow_A() {
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@@ -951,6 +954,7 @@ class LenheartNewUI_BaseInput extends LenheartNewUI_CommonUi {
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class LenheartNewUI_SwitchButton extends LenheartNewUI_CommonUi {
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State = 0;
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ImgIndex = null;
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ImgPath = "interface/lenheartwindowcommon.img";
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constructor(X, Y) {
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LenheartNewUI_CommonUi.constructor(X, Y, 14, 15);
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@@ -959,25 +963,25 @@ class LenheartNewUI_SwitchButton extends LenheartNewUI_CommonUi {
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function Show(obj) {
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//不可用
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if (State == 8) {
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex + 3 : 141, X, Y + 1);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex + 3 : 141, X, Y + 1);
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} else {
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//悬停
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if (isLBDown) {
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex + 2 : 140, X, Y + 1);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex + 2 : 140, X, Y + 1);
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}
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//按下
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else if (isInRect) {
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if (State == 0)
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex + 1 : 139, X, Y);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex + 1 : 139, X, Y);
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if (State == 1)
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex + 2 : 140, X, Y);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex + 2 : 140, X, Y);
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}
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//普通
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else {
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if (State == 0)
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex : 138, X, Y);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex : 138, X, Y);
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if (State == 1)
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L_sq_DrawImg("interface/lenheartwindowcommon.img", ImgIndex ? ImgIndex + 2 : 140, X, Y);
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L_sq_DrawImg(ImgPath, ImgIndex ? ImgIndex + 2 : 140, X, Y);
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}
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}
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@@ -27,4 +27,19 @@ class _Rindro_Hacker {
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}
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}
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//初始化Hacker
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Rindro_Haker <- _Rindro_Hacker();
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if (!(getroottable().rawin("Rindro_Haker"))) Rindro_Haker <- _Rindro_Hacker();
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//重选角色时触发的回调函数(进入赛利亚房间)
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OnSetCharacter_Control <- {}
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Rindro_Haker.LoadHook(0x674350, ["pointer", "int"],
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function(args) {
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foreach(Func in OnSetCharacter_Control) {
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Func();
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}
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return null;
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},
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function(args) {
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return null;
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});
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@@ -38,5 +38,14 @@ class R_Utils {
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return Ret;
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}
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//获取一个指定装备的角色Ani
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function GetCharacByEqu(Job, GrowType, Equ) {
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local Obj = sq_CreateCharacter(Job, GrowType);
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local ObjAddress = L_Sq_GetObjectAddress(Obj);
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foreach(value in Equ) {
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local ItemObject = L_sq_GetItem(value);
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L_Sq_CallFunc(0x825570, "void", FFI_THISCALL, ["int", "int"], ObjAddress, ItemObject);
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}
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return Obj;
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}
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}
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