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@@ -6,19 +6,6 @@
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*/
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dofile("sqr/Project/Anton/Rindro_Anton_CreateParty.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_FightSituation.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_Noti.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_Party.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PartyApplyJoin.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PartyFormation.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PartyHall.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PartyInfo.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PartyMemberInfo.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_PlayerInteractive.nut");
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dofile("sqr/Project/Anton/Rindro_Anton_Reward.nut");
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//安图恩核心数据类
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class RinDro_Anton extends Rindro_BaseToolClass {
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//基础配置
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@@ -98,7 +85,7 @@ class RinDro_Anton extends Rindro_BaseToolClass {
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} else {
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//在安图恩区域的 要转移回普通城镇
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if (L_sq_GetTownIndex() == BaseConfig.town_index) {
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L_sq_MoveTown(1, 1, 474, 249);
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L_sq_MoveTown(getroottable().rawin("RindroRaidNormalTown") ? getroottable().RindroRaidNormalTown : 2, getroottable().rawin("RindroRaidNormalArea") ? getroottable().RindroRaidNormalArea : 1, 474, 249);
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}
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}
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}
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@@ -158,7 +145,7 @@ class RinDro_Anton extends Rindro_BaseToolClass {
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}
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//构造CID对应的装备数组方便绘制
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Portrait.rawset(MemberObj.CID, {
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EquVos = clone(MemberObj.equVos),
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EquVos = Rindro_Draw_Character(MemberObj.PlayerJob, MemberObj.equVos, "rest.ani", null),
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Job = MemberObj.PlayerJob,
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TeamId = MemberObj.characNum,
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Name = MemberObj.PlayerName,
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@@ -172,7 +159,7 @@ class RinDro_Anton extends Rindro_BaseToolClass {
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JobName = MemberObj.PlayerGrowTypeJob, //职业名
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Job = MemberObj.PlayerJob, //职业编号
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StkHasFlag = MemberObj.isPrepare, //是否拥有攻坚材料
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EquVos = MemberObj.equVos, //装备List 用于显示头像
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EquVos = Rindro_Draw_Character(MemberObj.PlayerJob, MemberObj.equVos, "rest.ani", null), //装备List 用于显示头像
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Captain = MemberObj.CaptainBool, //是否为攻坚队队长
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Cid = MemberObj.CID, //Cid
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OnlineState = MemberObj.onLineStart, //在线状态
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