feat: 添加偷窃系统和自己服装备功能

- 新增偷窃系统(Steal)模块及相关UI界面
- 添加自己服(MySelf)装备功能及显示界面
- 在folder-alias.json中添加新系统路径映射
- 为BaseTool_Class添加DrawNineBoxAlpha方法支持透明度
- 修改NewItemInfoWindow装备判断逻辑
- 在FileConfig.json中为多个系统添加Enabled配置项
- 在ObjectConvert.nut中添加装备掉落相关函数
This commit is contained in:
2026-04-08 22:26:57 +08:00
parent fb1309b486
commit feb316d882
8 changed files with 464 additions and 65 deletions

View File

@@ -106,6 +106,7 @@ class Rindro_Item {
function Show(X, Y) {
//背景框
Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "interface2/common/mypopup/popup.img", 0);
// Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "sjweapon/sjwindow.img", 0);
// local C_Object = Rindro_Image_GlobalMap["popup"].GetPng(134);
// print(C_Object);
// L_Sq_CallFunc(0x11DF050, "void", FFI_FASTCALL, ["pointer", "int", "int", "int", "int", "int"], C_Object, 0, 10, 10, 10, 10);