feat: 添加偷窃系统和自己服装备功能
- 新增偷窃系统(Steal)模块及相关UI界面 - 添加自己服(MySelf)装备功能及显示界面 - 在folder-alias.json中添加新系统路径映射 - 为BaseTool_Class添加DrawNineBoxAlpha方法支持透明度 - 修改NewItemInfoWindow装备判断逻辑 - 在FileConfig.json中为多个系统添加Enabled配置项 - 在ObjectConvert.nut中添加装备掉落相关函数
This commit is contained in:
@@ -106,6 +106,7 @@ class Rindro_Item {
|
||||
function Show(X, Y) {
|
||||
//背景框
|
||||
Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "interface2/common/mypopup/popup.img", 0);
|
||||
// Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "sjweapon/sjwindow.img", 0);
|
||||
// local C_Object = Rindro_Image_GlobalMap["popup"].GetPng(134);
|
||||
// print(C_Object);
|
||||
// L_Sq_CallFunc(0x11DF050, "void", FFI_FASTCALL, ["pointer", "int", "int", "int", "int", "int"], C_Object, 0, 10, 10, 10, 10);
|
||||
|
||||
Reference in New Issue
Block a user