Compare commits
20 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b77e17c012 | |||
| ab3832e7a5 | |||
| 40ee8a01aa | |||
| fe05643f72 | |||
| e6bb957d3d | |||
| 8c9c9d718a | |||
| 105c9c5d41 | |||
| 1faacb5464 | |||
| feb316d882 | |||
| fb1309b486 | |||
| 1fb970488c | |||
| 9c6f49d2ea | |||
| be0725b52a | |||
| 17792f354f | |||
| d0822165e6 | |||
| 1194db30b3 | |||
| 2f20020a01 | |||
| 85b66c2cb1 | |||
| f7d6d34c46 | |||
| 9902eaa818 |
@@ -92,8 +92,173 @@ function L_drawMainCustomUI_All() {
|
||||
// print(sq_GetObjectId(obj))
|
||||
// print(Clock());
|
||||
// Rindro_Image_GlobalMap["interface/newstyle/windows/popup/popup.img"].DrawExPng(138, 205, 0, 0, sq_RGBA(255, 255, 255, 250), 13.0, 13.0);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// local attackInfo = sq_GetCustomAttackInfo(obj, 0);
|
||||
// sq_SetAttackInfoHitDelayRateDamager(attackInfo, 4.2);
|
||||
// // sq_SetCurrentAttackBonusRate(attackInfo, 4812);
|
||||
// // sq_SetCurrentAttacknUpForce(attackInfo, 41918);
|
||||
// // sq_GetAttackInfoHitDelayRateDamager(attackInfo);
|
||||
// local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
|
||||
// sq_SetChangeStatusIntoAttackInfoWithEtc(attackInfo, 0, 10, 50, 150, 140, 49, 0);
|
||||
// print(attackInfo["__ot"][28259608])
|
||||
|
||||
|
||||
// for (local i = 0; i< 8000; i++) {
|
||||
// local Ret = DATK(AtkC, i).readInt();
|
||||
// if (Ret == 21567)
|
||||
// {
|
||||
// print("找到了! " + format("当前遍历: 0x%02x\n", i));
|
||||
// }
|
||||
// }
|
||||
|
||||
// for (local i = 0; i< 18000; i++) {
|
||||
// local Ret = NativePointer(AtkC + i).readFloat();
|
||||
// if (Ret == 41590.0)
|
||||
// {
|
||||
// print("找到了! " + format("当前遍历: 0x%02x\n", i));
|
||||
// }
|
||||
// }
|
||||
|
||||
//[human damage rate]
|
||||
// print(DATK(AtkC, 0x294).readFloat());
|
||||
|
||||
//[fort damage rate]
|
||||
// print(DATK(AtkC, 0x2A0).readFloat());
|
||||
|
||||
//[monster damage rate]
|
||||
// print(DATK(AtkC, 0x2AC).readFloat());
|
||||
|
||||
//[critical hit]
|
||||
// print(DATK(AtkC, 0x68).readFloat());
|
||||
|
||||
//[damage]
|
||||
// print(DATK(AtkC, 0x0).readFloat());
|
||||
|
||||
//[damage bonus]
|
||||
// print(DATK(AtkC, 0x24).readInt());
|
||||
|
||||
//[absolute damage]
|
||||
// print(DATK(AtkC, 0x18).readInt());
|
||||
|
||||
//[damage reaction]
|
||||
// print(NativePointer(AtkC + 0x4C).readInt());
|
||||
|
||||
//[knuck back]
|
||||
// print(DATK(AtkC, 0x8C).readInt());
|
||||
|
||||
//ACTIVESTATUS_SLOW
|
||||
// print(DATK(AtkC, 0x1c8).readFloat());
|
||||
// print(DATK(AtkC, 0x1ec).readInt());
|
||||
// print(DATK(AtkC, 0x234).readInt());
|
||||
|
||||
// print(NativePointer(AtkC + 0x1BC).readInt());
|
||||
|
||||
|
||||
|
||||
// print(NativePointer(AtkC + 4 * (3 * 0 + 444)).readInt());
|
||||
|
||||
|
||||
|
||||
// print(DATK(AtkC, 0x234 + 0x4 + 0x4 + 0x4).readInt());
|
||||
// print(DATK(AtkC, 0x19C).readInt());
|
||||
// print(DATK(AtkC, 0x1A4).readInt());
|
||||
|
||||
// local WriteIntData = Memory.alloc(4);
|
||||
// WriteIntData.writeFloat(756.4);
|
||||
|
||||
|
||||
// MemoryTool.EncodeMemoryData(AtkC + 0x294, WriteIntData.readInt());
|
||||
|
||||
// local Ret = MemoryTool.DecodeMemoryDataF(AtkC + 0x10c);
|
||||
// print(Ret)
|
||||
|
||||
|
||||
|
||||
// // secondTable 是一个指针,需要先读取它的值
|
||||
// local secondTablePtr = 0x1AF8D78 + 4 * tableIndex + 36;
|
||||
// local secondTable = NativePointer(secondTablePtr).readInt();
|
||||
|
||||
// local verifyValueAddr = secondTable + 4 * entryIndex + 0x2114;
|
||||
// local verifyValue = NativePointer(verifyValueAddr).readInt();
|
||||
|
||||
// print("verifyValue: " + verifyValue);
|
||||
|
||||
// local verifyValue = GetObjectVerifyValue(*this_ptr);
|
||||
|
||||
// print(attackInfo["__ot"][28259608]);
|
||||
|
||||
// local Ret = L_Sq_CallFunc(0x5AE1E0, "float", FFI_MS_CDECL, ["int"], AtkC);
|
||||
|
||||
// local result = Memory.alloc(4);
|
||||
// L_Sq_CallFunc(0x1195EB0, "void", FFI_FASTCALL, ["int", "int", "int", "pointer"], AtkC + 0X104, 0, AtkC + 0x10c, result.C_Object);
|
||||
|
||||
// print(result.C_Object);
|
||||
// L_Sq_CallFunc(0x1195E40, "int", FFI_FASTCALL, ["int", "int", "int", "pointer"], AtkC + 0x30, 0, AtkC + 0x38, result.C_Object);
|
||||
|
||||
// print(result.readShort());
|
||||
|
||||
|
||||
// print(result.C_Object);
|
||||
// print(result.readInt());
|
||||
|
||||
// local result = Memory.alloc(4);
|
||||
// L_Sq_CallFunc(0x1195EB0, "void", FFI_FASTCALL, ["int", "int", "int", "pointer", "int"], AtkC + 0x330, 0, AtkC + 0x338, result.C_Object, 0);
|
||||
// print(result.readInt());
|
||||
// print(L_sq_Test(AtkC));
|
||||
|
||||
|
||||
|
||||
|
||||
// local keyTable = NativePointer(tableBase + 4 * tableIdx + 36).readInt();
|
||||
|
||||
// print("keyLow: " + keyLow + " xorMask: " + xorMask + " decryptedValue: " + decryptedValue);
|
||||
|
||||
// print(NativePointer(decryptedValue).readFloat());
|
||||
// local decryptedLow = decryptedValue & 0xFFFF;
|
||||
// local decryptedHigh = (decryptedValue >> 16) & 0xFFFF;
|
||||
// local checksum = keyLow ^ (decryptedLow + decryptedHigh);
|
||||
|
||||
// local resultPtr = Memory.alloc(4);
|
||||
// L_Sq_CallFunc(0x1195EB0, "void", FFI_STDCALL, ["int", "pointer"], Data, resultPtr.C_Object);
|
||||
|
||||
// print(resultPtr.readFloat());
|
||||
}
|
||||
|
||||
function DATK(AtkC, Offset) {
|
||||
// 读取 ObjectId
|
||||
local ObjectIdPtr = NativePointer(AtkC + Offset);
|
||||
local ObjectId = ObjectIdPtr.readInt();
|
||||
// 读取 base1 (全局表)
|
||||
local base1Ptr = NativePointer(0x1AF8D78);
|
||||
local base1 = base1Ptr.readInt();
|
||||
// 计算并读取二级表
|
||||
local offset_high = 4 * ((ObjectId >> 16) & 0xFFFF);
|
||||
local addr1 = base1 + offset_high + 0x24;
|
||||
local base2Ptr = NativePointer(addr1);
|
||||
local base2 = base2Ptr.readInt();
|
||||
// 计算并读取 verifyValue
|
||||
local offset_low = 4 * (ObjectId & 0xFFFF);
|
||||
local addr2 = base2 + offset_low + 0x2114;
|
||||
local verifyValuePtr = NativePointer(addr2);
|
||||
local verifyValue = verifyValuePtr.readInt();
|
||||
// 读取输入值
|
||||
local inputAddr = AtkC + Offset + 0x8;
|
||||
local inputPtr = NativePointer(inputAddr);
|
||||
local inputValue = inputPtr.readInt();
|
||||
// 解密
|
||||
local lowWord = verifyValue & 0xFFFF;
|
||||
local expanded = (lowWord << 16) | lowWord;
|
||||
local decrypted = inputValue ^ expanded;
|
||||
|
||||
local Res = Memory.alloc(4);
|
||||
Res.writeInt(decrypted);
|
||||
return Res;
|
||||
}
|
||||
|
||||
|
||||
// for (local i = 0; i < 42; i++) {
|
||||
|
||||
@@ -171,6 +171,7 @@ class Rindro_EventList {
|
||||
X = Jso.YosinEventIconInfoXpos;
|
||||
Y = Jso.YosinEventIconInfoYpos;
|
||||
|
||||
|
||||
getroottable()["LenheartEventOffset"] <- {
|
||||
x = X - 456,
|
||||
y = Y
|
||||
@@ -228,30 +229,6 @@ function Lenheart_EventList_Fun(obj) {
|
||||
}
|
||||
}
|
||||
|
||||
//获取活动图标坐标 在活动图标变动时会被调用
|
||||
function Sq_Get_Event_Pos_X() {
|
||||
if (getroottable().rawin("LenheartEventOffset")) {
|
||||
return getroottable()["LenheartEventOffset"].x;
|
||||
} else {
|
||||
getroottable()["LenheartEventOffset"] <- {
|
||||
x = 277,
|
||||
y = 530
|
||||
};
|
||||
return getroottable()["LenheartEventOffset"].x;
|
||||
}
|
||||
}
|
||||
|
||||
function Sq_Get_Event_Pos_Y() {
|
||||
if (getroottable().rawin("LenheartEventOffset")) {
|
||||
return getroottable()["LenheartEventOffset"].y;
|
||||
} else {
|
||||
getroottable()["LenheartEventOffset"] <- {
|
||||
x = 277,
|
||||
y = 530
|
||||
};
|
||||
return getroottable()["LenheartEventOffset"].y;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -312,6 +312,50 @@ class Rindro_BaseToolClass {
|
||||
Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 8, X + Width - LeftTopW, Y + Height - LeftTopH);
|
||||
}
|
||||
|
||||
function DrawNineBoxAlpha(X, Y, Width, Height, Img, StartIndex, Alpha)
|
||||
{
|
||||
//如果没有载入img就载入
|
||||
if (!Rindro_Image_GlobalMap.rawin(Img)) {
|
||||
Rindro_Image_GlobalMap[Img] <- Rindro_Image(Img);
|
||||
}
|
||||
//绘制左上角
|
||||
Rindro_Image_GlobalMap[Img].DrawPng(StartIndex, X, Y);
|
||||
//获取左上角的图片宽高
|
||||
local LeftTopW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex).GetWidth();
|
||||
local LeftTopH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex).GetHeight();
|
||||
|
||||
//绘制上边
|
||||
//获取上边的宽
|
||||
local TopW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 1).GetWidth();
|
||||
Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 1, X + LeftTopW, Y, 0, sq_RGBA(255, 255, 255, Alpha), (Width - LeftTopW * 2).tofloat() / TopW, 1.0);
|
||||
|
||||
//绘制右上角
|
||||
Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 2, X + Width - LeftTopW, Y);
|
||||
|
||||
//绘制左边
|
||||
//获取左边的高
|
||||
local LeftH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 3).GetHeight();
|
||||
Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 3, X, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, Alpha), 1.0, (Height - LeftTopH * 2).tofloat() / LeftH);
|
||||
|
||||
//绘制中间
|
||||
//获取中间的宽高
|
||||
local MiddleW = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 4).GetWidth();
|
||||
local MiddleH = Rindro_Image_GlobalMap[Img].GetPng(StartIndex + 4).GetHeight();
|
||||
Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 4, X + LeftTopW, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, Alpha), (Width - LeftTopW * 2).tofloat() / MiddleW, (Height - LeftTopH * 2).tofloat() / MiddleH);
|
||||
|
||||
//绘制右边
|
||||
Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 5, X + Width - LeftTopW, Y + LeftTopH, 0, sq_RGBA(255, 255, 255, Alpha), 1.0, (Height - LeftTopH * 2).tofloat() / LeftH);
|
||||
|
||||
//绘制左下角
|
||||
Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 6, X, Y + Height - LeftTopH);
|
||||
|
||||
//绘制下边
|
||||
Rindro_Image_GlobalMap[Img].DrawExPng(StartIndex + 7, X + LeftTopW, Y + Height - LeftTopH, 0, sq_RGBA(255, 255, 255, Alpha), (Width - LeftTopW * 2).tofloat() / TopW, 1.0);
|
||||
|
||||
//绘制右下角
|
||||
Rindro_Image_GlobalMap[Img].DrawPng(StartIndex + 8, X + Width - LeftTopW, Y + Height - LeftTopH);
|
||||
}
|
||||
|
||||
//品级颜色
|
||||
function GetRarityColor(rarity) {
|
||||
switch (rarity) {
|
||||
|
||||
@@ -106,6 +106,7 @@ class Rindro_Item {
|
||||
function Show(X, Y) {
|
||||
//背景框
|
||||
Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "interface2/common/mypopup/popup.img", 0);
|
||||
// Rindro_BaseToolClass.DrawNineBox(X, Y, 214, DrawInfo.Height + 30, "sjweapon/sjwindow.img", 0);
|
||||
// local C_Object = Rindro_Image_GlobalMap["popup"].GetPng(134);
|
||||
// print(C_Object);
|
||||
// L_Sq_CallFunc(0x11DF050, "void", FFI_FASTCALL, ["pointer", "int", "int", "int", "int", "int"], C_Object, 0, 10, 10, 10, 10);
|
||||
|
||||
@@ -154,6 +154,13 @@ class NativePointer {
|
||||
}
|
||||
|
||||
function readInt() {
|
||||
// if(L_sq_P2I(this.C_Object) < 0x7FFFFFFF && L_sq_P2I(this.C_Object) > 0x400000 && L_sq_P2I(this.C_Object) % 4 == 0) {
|
||||
// if(L_sq_Test(L_sq_P2I(this.C_Object))){
|
||||
// return read('i');
|
||||
// }
|
||||
// }
|
||||
// return 0;
|
||||
|
||||
return read('i');
|
||||
}
|
||||
|
||||
|
||||
162
FileConfig.json
162
FileConfig.json
@@ -30,48 +30,137 @@
|
||||
"Base/UI/Lenheart_Character_Info_Class.nut",
|
||||
"Base/Interface.nut"
|
||||
],
|
||||
"CSBaseScript": [
|
||||
"CSBase/_ENUM/_ENUM_.nut",
|
||||
"CSBase/_Tool/Json_Class.nut",
|
||||
"CSBase/_Tool/Packet_Class.nut",
|
||||
"CSBase/_Tool/BaseTool_Class.nut",
|
||||
"CSBase/_Tool/MemoryClass.nut",
|
||||
"CSBase/_Tool/Hacker_Class.nut",
|
||||
"CSBase/_Tool/Hacker_RegApi.nut",
|
||||
"CSBase/_Tool/Script_Class.nut",
|
||||
"CSBase/_Tool/Image_Class.nut",
|
||||
"CSBase/_Tool/Animation_Class.nut",
|
||||
"CSBase/CallBack/PackControl.nut",
|
||||
"CSBase/CallBack/DrawMain.nut",
|
||||
"CSBase/CallBack/DrawHudMain.nut",
|
||||
"CSBase/CallBack/PushDamage.nut",
|
||||
"CSBase/CallBack/GetDamageRate.nut",
|
||||
"CSBase/_Z_Data/CharacterInfoData.nut",
|
||||
"CSBase/UI/Lenheart_Cursor_Class.nut",
|
||||
"CSBase/UI/OldWindowsMap.nut",
|
||||
"CSBase/UI/Lenheart_UI_Class.nut",
|
||||
"CSBase/UI/Lenheart_Ani_Class.nut",
|
||||
"CSBase/UI/Lenheart_Each_Class.nut",
|
||||
"CSBase/UI/Lenheart_Event_Class.nut",
|
||||
"CSBase/UI/Lenheart_Character_Info_Class.nut",
|
||||
"CSBase/Interface.nut"
|
||||
],
|
||||
"PackageBundle": {
|
||||
"gold_bundle": {
|
||||
"PackageAlias": "黄金插件包",
|
||||
"PackageAuthor": "官方",
|
||||
"PackageVersion": "1.0",
|
||||
"PackageDescribe": "包含常用双端插件的组合包,该插件包无包安装服务,需要一定基础自行安装。(如需远程安装需单独支付费用)",
|
||||
"PackagePrice": 50,
|
||||
"PackageThumb": "https://i.imgs.ovh/2026/04/21/ZwpyBC.png",
|
||||
"Items": [
|
||||
"世界BOSS",
|
||||
"伤害控制",
|
||||
"土罐",
|
||||
"圣者遗物箱",
|
||||
"战令",
|
||||
"战力系统",
|
||||
"换装系统",
|
||||
"收集箱",
|
||||
"皮肤仓库",
|
||||
"累计奖励",
|
||||
"荒古遗尘装备"
|
||||
]
|
||||
},
|
||||
"diamond_bundle": {
|
||||
"PackageAlias": "钻石插件包",
|
||||
"PackageAuthor": "官方",
|
||||
"PackageVersion": "1.0",
|
||||
"PackageDescribe": "包含常用双端插件的组合包 + 一个团本插件,该插件包无包安装服务,需要一定基础自行安装。(如需远程安装需单独支付费用)",
|
||||
"PackagePrice": 100,
|
||||
"PackageThumb": "https://i.imgs.ovh/2026/04/21/ZwpyBC.png",
|
||||
"Items": [
|
||||
"世界BOSS",
|
||||
"伤害控制",
|
||||
"土罐",
|
||||
"圣者遗物箱",
|
||||
"战令",
|
||||
"战力系统",
|
||||
"换装系统",
|
||||
"收集箱",
|
||||
"皮肤仓库",
|
||||
"累计奖励",
|
||||
"荒古遗尘装备",
|
||||
"安图恩"
|
||||
]
|
||||
},
|
||||
"ultimate_bundle": {
|
||||
"PackageAlias": "至臻插件包",
|
||||
"PackageAuthor": "官方",
|
||||
"PackageVersion": "1.0",
|
||||
"PackageDescribe": "包含所有插件,该插件包无包安装服务,需要一定基础自行安装。(如需远程安装需单独支付费用)",
|
||||
"PackagePrice": 200,
|
||||
"PackageThumb": "https://i.imgs.ovh/2026/04/21/ZwpyBC.png",
|
||||
"Items": [
|
||||
"世界BOSS",
|
||||
"伤害控制",
|
||||
"土罐",
|
||||
"圣者遗物箱",
|
||||
"战令",
|
||||
"战力系统",
|
||||
"换装系统",
|
||||
"收集箱",
|
||||
"皮肤仓库",
|
||||
"累计奖励",
|
||||
"荒古遗尘装备",
|
||||
"安图恩",
|
||||
"卢克",
|
||||
"超时空"
|
||||
]
|
||||
}
|
||||
},
|
||||
"ProjectScript": {
|
||||
"换装系统": {
|
||||
"Private": true,
|
||||
"price": 20,
|
||||
"Private": false,
|
||||
"Enabled": false,
|
||||
"Script": [
|
||||
"Project/OutfitSystem/OutfitSystem_Component.nut",
|
||||
"Project/OutfitSystem/OutfitSystem.nut"
|
||||
],
|
||||
"info": {
|
||||
"ProjectAuthor": "官方 (期限:月)",
|
||||
"ProjectAuthor": "20",
|
||||
"ProjectVersion": "1.0.0",
|
||||
"ProjectDescribe": "换装系统",
|
||||
"ImageMini": "http://49.234.27.222:8651/dps/download2/Image:chengjiu.png"
|
||||
"ImageMini": "http://49.234.27.222:8651/dps/download2/Image:chengjiu.png",
|
||||
"ProjectDetails": [
|
||||
{
|
||||
"type": "str",
|
||||
"content": "在赛利亚这里可以打开换装配置"
|
||||
},
|
||||
{
|
||||
"type": "img",
|
||||
"content": "0"
|
||||
},
|
||||
{
|
||||
"type": "str",
|
||||
"content": "点击上面的编号图标,然后点记录,就会记录当前的装备"
|
||||
},
|
||||
{
|
||||
"type": "img",
|
||||
"content": "1"
|
||||
},
|
||||
{
|
||||
"type": "str",
|
||||
"content": "输入//HZ 编号(如 //HZ 1)就能换上对应编号的装备,可以在快捷喊话中设置,这样按快捷喊话的键就能换上对应的装备"
|
||||
},
|
||||
{
|
||||
"type": "img",
|
||||
"content": "2"
|
||||
},
|
||||
{
|
||||
"type": "str",
|
||||
"content": "换装界面也有使用说明"
|
||||
},
|
||||
{
|
||||
"type": "img",
|
||||
"content": "3"
|
||||
},
|
||||
{
|
||||
"type": "str",
|
||||
"content": "换装超快完成"
|
||||
},
|
||||
{
|
||||
"type": "img",
|
||||
"content": "5"
|
||||
}
|
||||
]
|
||||
},
|
||||
"imgPath": "OutfitSystem"
|
||||
},
|
||||
"黄金哥布林袖珍罐": {
|
||||
"Private": true,
|
||||
"Enabled": false,
|
||||
"Script": [
|
||||
"Project/TreasureGoblin/TreasureGoblin.nut"
|
||||
],
|
||||
@@ -82,8 +171,21 @@
|
||||
"ImageMini": "http://49.234.27.222:8651/dps/download2/Image:chengjiu.png"
|
||||
}
|
||||
},
|
||||
"偷窃系统": {
|
||||
"Private": true,
|
||||
"Script": [
|
||||
"Project/Steal/Steal.nut"
|
||||
],
|
||||
"info": {
|
||||
"ProjectAuthor": "官方 (期限:月)",
|
||||
"ProjectVersion": "1.0.0",
|
||||
"ProjectDescribe": "偷窃系统",
|
||||
"ImageMini": "http://49.234.27.222:8651/dps/download2/Image:chengjiu.png"
|
||||
}
|
||||
},
|
||||
"异界装备升级": {
|
||||
"Private": true,
|
||||
"Enabled": false,
|
||||
"Script": [
|
||||
"Project/ItemTool/ItemOtherWolrdUpgrade/ItemOtherWolrdUpgrade.nut"
|
||||
],
|
||||
@@ -96,6 +198,7 @@
|
||||
},
|
||||
"誉名录": {
|
||||
"Private": true,
|
||||
"Enabled": false,
|
||||
"Script": [
|
||||
"Project/NewTitle/TitleButton.nut",
|
||||
"Project/NewTitle/NewTitle.nut"
|
||||
@@ -121,6 +224,7 @@
|
||||
},
|
||||
"灵魂救赎武器": {
|
||||
"Private": true,
|
||||
"Enabled": false,
|
||||
"Script": [
|
||||
"Project/SoulSalvation/SoulSalvation.nut",
|
||||
"Project/SoulSalvation/SoulSalvation_Upgrade.nut",
|
||||
|
||||
@@ -13,3 +13,303 @@ function sq_GetCNRDObjectToPassiveObject(obj) {
|
||||
function sq_GetCNRDObjectToSQRPassiveObject(obj) {
|
||||
return L_Sq_ObjectAddressToSqrObject(L_Sq_GetObjectAddress(obj), "CNSquirrelPassiveObject", 0);
|
||||
}
|
||||
|
||||
function sq_GetObjectAbilityInteger(obj, ObjectAddressOffset) {
|
||||
return NativePointer(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset).readInt();
|
||||
}
|
||||
|
||||
function sq_SetObjectAbilityInteger(obj, ObjectAddressOffset, Value) {
|
||||
NativePointer(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset).writeInt(Value);
|
||||
}
|
||||
|
||||
function sq_GetObjectAbilityFloat(obj, ObjectAddressOffset) {
|
||||
return NativePointer(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset).readFloat();
|
||||
}
|
||||
|
||||
function sq_SetObjectAbilityFloat(obj, ObjectAddressOffset, Value) {
|
||||
NativePointer(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset).writeFloat(Value);
|
||||
}
|
||||
|
||||
function sq_GetObjectAbilityIntegerWithDecrypt(obj, ObjectAddressOffset) {
|
||||
return MemoryTool.DecodeMemoryData(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset);
|
||||
}
|
||||
|
||||
function sq_SetObjectAbilityIntegerWithDecrypt(obj, ObjectAddressOffset, Value) {
|
||||
MemoryTool.EncodeMemoryData(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset, Value);
|
||||
}
|
||||
|
||||
function sq_GetObjectAbilityFloatWithDecrypt(obj, ObjectAddressOffset) {
|
||||
local Res = MemoryTool.DecodeMemoryData(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetObjectAbilityFloatWithDecrypt(obj, ObjectAddressOffset, Value) {
|
||||
local B = blob();
|
||||
B.writen(Value, 'f');
|
||||
MemoryTool.EncodeMemoryData(L_Sq_GetObjectAddress(obj) + ObjectAddressOffset, B.readn('i'));
|
||||
}
|
||||
|
||||
|
||||
|
||||
//[human damage rate]
|
||||
// print(DATK(AtkC, 0x294).readFloat());
|
||||
|
||||
//[fort damage rate]
|
||||
// print(DATK(AtkC, 0x2A0).readFloat());
|
||||
|
||||
//[monster damage rate]
|
||||
// print(DATK(AtkC, 0x2AC).readFloat());
|
||||
|
||||
//[critical hit]
|
||||
// print(DATK(AtkC, 0x68).readFloat());
|
||||
|
||||
//[damage]
|
||||
// print(DATK(AtkC, 0x0).readFloat());
|
||||
|
||||
//[damage bonus]
|
||||
// print(DATK(AtkC, 0x24).readInt());
|
||||
|
||||
//[absolute damage]
|
||||
// print(DATK(AtkC, 0x18).readInt());
|
||||
|
||||
//[damage reaction]
|
||||
// print(NativePointer(AtkC + 0x4C).readInt());
|
||||
|
||||
//[knuck back]
|
||||
// print(DATK(AtkC, 0x8C).readInt());
|
||||
|
||||
|
||||
function EncodeAttackMemoryData(AtkC, Offset) {
|
||||
// 读取 ObjectId
|
||||
local ObjectIdPtr = NativePointer(AtkC + Offset);
|
||||
local ObjectId = ObjectIdPtr.readInt();
|
||||
// 读取 base1 (全局表)
|
||||
local base1Ptr = NativePointer(0x1AF8D78);
|
||||
local base1 = base1Ptr.readInt();
|
||||
// 计算并读取二级表
|
||||
local offset_high = 4 * ((ObjectId >> 16) & 0xFFFF);
|
||||
local addr1 = base1 + offset_high + 0x24;
|
||||
local base2Ptr = NativePointer(addr1);
|
||||
local base2 = base2Ptr.readInt();
|
||||
// 计算并读取 verifyValue
|
||||
local offset_low = 4 * (ObjectId & 0xFFFF);
|
||||
local addr2 = base2 + offset_low + 0x2114;
|
||||
local verifyValuePtr = NativePointer(addr2);
|
||||
local verifyValue = verifyValuePtr.readInt();
|
||||
// 读取输入值
|
||||
local inputAddr = AtkC + Offset + 0x8;
|
||||
local inputPtr = NativePointer(inputAddr);
|
||||
local inputValue = inputPtr.readInt();
|
||||
// 解密
|
||||
local lowWord = verifyValue & 0xFFFF;
|
||||
local expanded = (lowWord << 16) | lowWord;
|
||||
local decrypted = inputValue ^ expanded;
|
||||
|
||||
local Res = Memory.alloc(4);
|
||||
Res.writeInt(decrypted);
|
||||
return Res;
|
||||
}
|
||||
|
||||
|
||||
function sq_GetCurrentAttackInfoDamage(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x0);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoDamage(attackInfo, damage) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(damage, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x0, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoAbsoluteDamage(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x18);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoAbsoluteDamage(attackInfo, damage) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x18, damage);
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoBonusRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x24);
|
||||
return Res;
|
||||
}
|
||||
// print(DATK(AtkC, 0x1c8).readFloat());
|
||||
// print(DATK(AtkC, 0x1ec).readInt());
|
||||
// print(DATK(AtkC, 0x234).readInt());
|
||||
function sq_GetCurrentAttackInfoChangeStatus(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Info = [EncodeAttackMemoryData(AtkC, 0x1c8).readFloat(), EncodeAttackMemoryData(AtkC, 0x1ec).readInt(), EncodeAttackMemoryData(AtkC, 0x234).readInt()];
|
||||
return Info;
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoChangeStatus(attackInfo, Data1, Data2, Data3) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(Data1, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x1c8, B.readn('i'));
|
||||
B.seek(0);
|
||||
B.writen(Data2, 'i');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x1ec, B.readn('i'));
|
||||
B.seek(0);
|
||||
B.writen(Data3, 'i');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x234, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoHumanDamageRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x294);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoHumanDamageRate(attackInfo, rate) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(rate, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x294, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoFortDamageRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x2A0);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoFortDamageRate(attackInfo, rate) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(rate, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x2A0, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoMonsterDamageRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x2AC);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoMonsterDamageRate(attackInfo, rate) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(rate, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x2AC, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoCriticalRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x68);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoCriticalRate(attackInfo, rate) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(rate, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x68, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoDamageReaction(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x4C);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackeHitStunTime(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x138);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoKnuckBackType(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x8C);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoKnuckBackType(attackInfo, type) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x8C, type);
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackInfoStuckRate(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x74);
|
||||
local B = blob();
|
||||
B.writen(Res, 'i');
|
||||
B.seek(0);
|
||||
return B.readn('f');
|
||||
}
|
||||
|
||||
function sq_SetCurrentAttackInfoStuckRate(attackInfo, rate) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local B = blob();
|
||||
B.writen(rate, 'f');
|
||||
B.seek(0);
|
||||
MemoryTool.EncodeMemoryData(AtkC + 0x74, B.readn('i'));
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackUpForce(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x5c);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_GetCurrentAttackBackForce(attackInfo) {
|
||||
local AtkC = L_sq_P2I(attackInfo["__ot"][28259608]);
|
||||
local Res = MemoryTool.DecodeMemoryData(AtkC + 0x50);
|
||||
return Res;
|
||||
}
|
||||
|
||||
function sq_DropItemUnique(id, posX, posY) {
|
||||
local T = {
|
||||
op = 21016001,
|
||||
id = id,
|
||||
posX = posX,
|
||||
posY = posY,
|
||||
}
|
||||
Rindro_BaseToolClass.SendPackEx(T);
|
||||
}
|
||||
|
||||
function sq_DropItem(rarity, posX, posY)
|
||||
{
|
||||
local T = {
|
||||
op = 21016003,
|
||||
rarity = rarity,
|
||||
posX = posX,
|
||||
posY = posY,
|
||||
}
|
||||
Rindro_BaseToolClass.SendPackEx(T);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -53,30 +53,29 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
L_sq_WAB(0x400E17, 7);
|
||||
L_sq_WAB(0x400E18, 0);
|
||||
|
||||
return;
|
||||
// 干掉nut初始化基础技能栏坐标
|
||||
L_sq_WAB(0x4B3239, 0xEB);
|
||||
|
||||
//右上角绿色小圆球
|
||||
L_sq_WA(0x00E6D873, 1000);
|
||||
//广播黑条
|
||||
L_sq_WA(0x01AF4968, 0);
|
||||
//格兰背景
|
||||
L_sq_WA(0x004CA0B3, 850);
|
||||
L_sq_WA(0x004BB768, 850);
|
||||
//副本名称
|
||||
L_sq_WA(0x004BB872, 850);
|
||||
L_sq_WA(0x004BB850, 850);
|
||||
//城镇名称
|
||||
L_sq_WA(0x004CA27C, 850);
|
||||
// //右上角绿色小圆球
|
||||
// L_sq_WA(0x00E6D873, 1000);
|
||||
// //广播黑条
|
||||
// L_sq_WA(0x01AF4968, 0);
|
||||
// //格兰背景
|
||||
// L_sq_WA(0x004CA0B3, 850);
|
||||
// L_sq_WA(0x004BB768, 850);
|
||||
// //副本名称
|
||||
// L_sq_WA(0x004BB872, 850);
|
||||
// L_sq_WA(0x004BB850, 850);
|
||||
// //城镇名称
|
||||
// L_sq_WA(0x004CA27C, 850);
|
||||
|
||||
//城镇过场Tips背景
|
||||
L_sq_WA(0x004580FD, 400 + 133);
|
||||
//城镇过场Tips文本
|
||||
L_sq_WA(0x004581DD, 400 + 133);
|
||||
// //城镇过场Tips背景
|
||||
// L_sq_WA(0x004580FD, 400 + 133);
|
||||
// //城镇过场Tips文本
|
||||
// L_sq_WA(0x004581DD, 400 + 133);
|
||||
|
||||
//头顶滚动公告
|
||||
L_sq_WAB(0x11FA640, 0xC3);
|
||||
// //头顶滚动公告
|
||||
// L_sq_WAB(0x11FA640, 0xC3);
|
||||
|
||||
|
||||
|
||||
@@ -99,7 +98,6 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
L_sq_WA(L_sq_RA(L_sq_RA(0x01ADE0CC) + 0x84 + (i * 0x4)) + 0x14, 844 + (i * 17));
|
||||
L_sq_WA(L_sq_RA(L_sq_RA(0x01ADE0CC) + 0x84 + (i * 0x4)) + 0x18, 561);
|
||||
}
|
||||
|
||||
//拍卖行(删除)
|
||||
L_sq_WA(L_sq_RA(L_sq_RA(0x01ADE0CC) + 0x84 + (4 * 0x4)) + 0x14, -5000);
|
||||
|
||||
@@ -193,7 +191,6 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
|
||||
FixMemory();
|
||||
|
||||
return;
|
||||
local BallFrameArr = [];
|
||||
for (local i = 0; i< 120; i++) {
|
||||
local T = {
|
||||
@@ -213,7 +210,6 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
L_sq_DrawImg("interface2/hud/hpmp_vessel.img", i, -5000, 508);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -629,7 +625,6 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
|
||||
|
||||
function TopShow(obj) {
|
||||
return;
|
||||
//血蓝球悬停逻辑
|
||||
BallRectLogic(obj);
|
||||
//经验条悬停逻辑
|
||||
@@ -638,14 +633,12 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
}
|
||||
|
||||
function BottomShow(obj) {
|
||||
return;
|
||||
DrawMain(obj);
|
||||
LenheartNewUI_Windows.Show(obj);
|
||||
}
|
||||
|
||||
//动态窗口设置逻辑
|
||||
function Active_Windows_SyncPos() {
|
||||
return;
|
||||
//任务快捷导航窗口
|
||||
{
|
||||
local WindowAddress = L_sq_GetWindowById(1);
|
||||
@@ -655,13 +648,44 @@ class HudUiC extends LenheartNewUI_Windows {
|
||||
|
||||
//逻辑入口
|
||||
function Proc(obj) {
|
||||
return;
|
||||
LenheartNewUI_Windows.SyncPos(X, Y);
|
||||
Active_Windows_SyncPos();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//获取活动图标坐标 在活动图标变动时会被调用
|
||||
function Sq_Get_Event_Pos_X() {
|
||||
if (getroottable().rawin("LenheartEventOffset")) {
|
||||
return getroottable()["LenheartEventOffset"].x;
|
||||
} else {
|
||||
getroottable()["LenheartEventOffset"] <- {
|
||||
x = 275,
|
||||
y = 530
|
||||
};
|
||||
return getroottable()["LenheartEventOffset"].x;
|
||||
}
|
||||
}
|
||||
|
||||
function Sq_Get_Event_Pos_Y() {
|
||||
if (getroottable().rawin("LenheartEventOffset")) {
|
||||
return getroottable()["LenheartEventOffset"].y;
|
||||
} else {
|
||||
getroottable()["LenheartEventOffset"] <- {
|
||||
x = 275,
|
||||
y = 530
|
||||
};
|
||||
return getroottable()["LenheartEventOffset"].y;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
L_Windows_List <- [];
|
||||
getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
getroottable().rawdelete("EventList_Obj")
|
||||
getroottable().rawdelete("HudUi_Obj");
|
||||
getroottable().rawdelete("L_Each_Obj");
|
||||
|
||||
function Lenheart_HudUi_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
@@ -672,6 +696,7 @@ function Lenheart_HudUi_Fun(obj) {
|
||||
|
||||
getroottable()["LenheartFuncTab"].rawset("HudUiFuncN", Lenheart_HudUi_Fun);
|
||||
|
||||
|
||||
// L_sq_Test(L_sq_RA(0x01AB7CDC), 0x3DB61400);
|
||||
// local Ret = L_sq_Test(L_sq_RA(0x01AB7CDC), 10);
|
||||
// local Ret = L_sq_Test(L_sq_RA(0x01A5FA88), 101020037);
|
||||
|
||||
198
Project/MySelf/Equip/Equip.nut
Normal file
198
Project/MySelf/Equip/Equip.nut
Normal file
@@ -0,0 +1,198 @@
|
||||
/*
|
||||
文件名:Equip.nut
|
||||
路径:Project/MySelf/Equip/Equip.nut
|
||||
创建日期:2026-03-24 01:54
|
||||
文件用途:
|
||||
*/
|
||||
class MySelfEquipC extends Rindro_BaseToolClass {
|
||||
constructor() {
|
||||
|
||||
|
||||
local ItemDrawControl = getroottable()["NewItemInfoWindow_Obj"];
|
||||
ItemDrawControl.AddHookItemId(27572);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
function Lenheart_MySelfEquipC_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
if (!RootTab.rawin("MySelfEquipC_Obj")) {
|
||||
RootTab.rawset("MySelfEquipC_Obj", MySelfEquipC());
|
||||
}
|
||||
}
|
||||
|
||||
getroottable()["LenheartFuncTab"].rawset("MySelfEquipCFuncN", Lenheart_MySelfEquipC_Fun);
|
||||
|
||||
|
||||
L_Windows_List <- [];
|
||||
getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
getroottable().rawdelete("EventList_Obj")
|
||||
getroottable().rawdelete("MySelfEquipC_Obj");
|
||||
getroottable().rawdelete("L_Each_Obj");
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class Rindro_Item_DrawInfo {
|
||||
//Item对象
|
||||
Item = null;
|
||||
//指导信息 (原装备生成的信息)
|
||||
GuidanceInformation = null;
|
||||
//指导信息标志位
|
||||
GuidanceInformationFlag = 0;
|
||||
//分割线计数
|
||||
GuidanceDivCount = 0;
|
||||
//信息
|
||||
InfoList = null;
|
||||
|
||||
Height = 0;
|
||||
|
||||
Padding = 8;
|
||||
|
||||
Img = Rindro_Image("sjweapon/sjwindow.img");
|
||||
Img2 = Rindro_Image("soulweapon/main.img");
|
||||
|
||||
constructor(gItem) {
|
||||
Item = gItem;
|
||||
InfoList = [];
|
||||
}
|
||||
|
||||
//添加指导信息
|
||||
function AddGuidanceInformation(info) {
|
||||
GuidanceInformation = info;
|
||||
}
|
||||
|
||||
function Init() {
|
||||
//读取强化等级
|
||||
local UpgradeLevel = Item.GetUpgrade();
|
||||
//读取名字
|
||||
local Name = "天 · 狂暴之" + Item.GetName();
|
||||
local UpgradeStr = UpgradeLevel > 0 ? ("+" + UpgradeLevel + " ") : "";
|
||||
local NameStr = Name.len() > 0 ? (Name + " ") : "未定名";
|
||||
|
||||
AddContent((UpgradeStr + Name), Padding, Padding, Rindro_BaseToolClass.GetRarityColor(6));
|
||||
|
||||
AddContent("巨剑(英雄级)", Padding, 18, sq_RGBA(176, 138, 44, 250));
|
||||
// if (isGm()) {
|
||||
// //读取编号
|
||||
// local Index = Item.GetIndex();
|
||||
// //读取uuid
|
||||
// local Uuid = Item.GetUuid();
|
||||
// local IndexStr = Index > 0 ? ("编号: [" + Index + "] ") : "";
|
||||
// local UuidStr = Uuid > 10000 ? ("uid: [" + Uuid + "] ") : "";
|
||||
// AddContent((IndexStr + UuidStr), Padding, 15, 0xffffffff);
|
||||
// }
|
||||
|
||||
|
||||
AddDelegate(20, function(X, Y, Item) {
|
||||
for (local i = 0; i< 10; i++) {
|
||||
Img.DrawPng(0, X + 7 + i * 16, Y + 19);
|
||||
}
|
||||
}.bindenv(this));
|
||||
|
||||
AddDividing(26, 15);
|
||||
|
||||
AddContent("攻击力", Padding, 18, 0xffffffff);
|
||||
AddContent("458", 215 - LenheartTextClass.GetStringLength("458") - Padding, 0, 0xffffffff);
|
||||
|
||||
AddContent("命中", Padding, 18, 0xffffffff);
|
||||
AddContent("100", 215 - LenheartTextClass.GetStringLength("100") - Padding, 0, 0xffffffff);
|
||||
|
||||
AddContent("暴击", Padding, 18, 0xffffffff);
|
||||
AddContent("150", 215 - LenheartTextClass.GetStringLength("150") - Padding, 0, 0xffffffff);
|
||||
|
||||
AddContent("格挡", Padding, 18, 0xffffffff);
|
||||
AddContent("150", 215 - LenheartTextClass.GetStringLength("150") - Padding, 0, 0xffffffff);
|
||||
|
||||
AddDividing(26, 15);
|
||||
|
||||
// AddContent("灵魂刻印率", Padding, 18, sq_RGBA(244, 21, 79, 250));
|
||||
|
||||
AddDelegate(20, function(X, Y, Item) {
|
||||
L_sq_DrawCode("灵魂刻印率", X + 6, Y + 15, sq_RGBA(244, 21, 79, 255), 0, 1);
|
||||
local Rate = 0.56;
|
||||
L_sq_DrawCode(format("%.1f%%", Rate * 100.0), X + 180, Y + 15, sq_RGBA(255, 119, 0, 255), 0, 1);
|
||||
Img2.DrawPng(0, X + 70, Y + 19);
|
||||
setClip(X + 72, Y + 21, X + 72 + (Rate * 97.0).tointeger(), Y + 40); //开始裁切
|
||||
Img2.DrawPng(1, X + 72, Y + 21);
|
||||
releaseClip(); //裁切结束
|
||||
}.bindenv(this));
|
||||
|
||||
AddContent("※ 力量", Padding, 12, sq_RGBA(104, 213, 237, 255));
|
||||
AddContent("150", 215 - LenheartTextClass.GetStringLength("150") - Padding, 0, sq_RGBA(104, 213, 237, 255));
|
||||
|
||||
AddContent("※ 武器伤害增幅", Padding, 18, sq_RGBA(104, 213, 237, 255));
|
||||
AddContent("16.3", 215 - LenheartTextClass.GetStringLength("16.3") - Padding, 0, sq_RGBA(104, 213, 237, 255));
|
||||
|
||||
AddContent("※ 异常属性攻击", Padding, 18, sq_RGBA(104, 213, 237, 255));
|
||||
AddContent("25", 215 - LenheartTextClass.GetStringLength("25") - Padding, 0, sq_RGBA(104, 213, 237, 255));
|
||||
|
||||
AddDividing(26, 15);
|
||||
|
||||
AddDelegate(64, function(X, Y, Item) {
|
||||
local Str = ["生命铭刻 · 1级", "精准铭刻 · 2级", "寒冰铭刻 · 1级", "火焰铭刻 · 3级"]
|
||||
local Color = [sq_RGBA(120, 255, 30, 255), sq_RGBA(255, 240, 20, 240), sq_RGBA(33, 131, 217, 240), sq_RGBA(230, 34, 34, 240)]
|
||||
for (local i = 0; i< 4; i++) {
|
||||
Img.DrawPng(1 + i, X + 7, Y + 19 + i * 18);
|
||||
L_sq_DrawCode(Str[i], X + (215 - LenheartTextClass.GetStringLength(Str[i]) - Padding), Y + 18 + i * 18, Color[i], 1);
|
||||
}
|
||||
}.bindenv(this));
|
||||
|
||||
AddDividing(26, 26);
|
||||
|
||||
AddContent("激荡 : 生生不息", Padding, 28, sq_RGBA(60, 180, 0, 255));
|
||||
AddContent("攻击时,以2%的概率使自身回复35%的", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
AddContent("生命值。", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
AddContent("效果发动冷却时间: 15秒", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
|
||||
AddDividing(26, 15);
|
||||
|
||||
AddContent("回响 : 天行健", Padding, 18, sq_RGBA(60, 180, 0, 255));
|
||||
AddContent("攻击时,以5%的概率使自身进入心流", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
AddContent("伤害增幅10%,效果持续时间5秒。", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
AddContent("效果发动冷却时间: 45秒", Padding, 18, sq_RGBA(230, 200, 155, 250));
|
||||
|
||||
AddDividing(26, 15);
|
||||
|
||||
AddContent("装备需求职业:", Padding, 18, sq_RGBA(255, 255, 255, 255));
|
||||
AddContent("鬼剑士", 215 - LenheartTextClass.GetStringLength("鬼剑士") - Padding, 0, sq_RGBA(255, 255, 255, 255));
|
||||
}
|
||||
|
||||
|
||||
//增加内容
|
||||
function AddContent(Content, X, Y, Color) {
|
||||
InfoList.append({
|
||||
Type = 0,
|
||||
Content = Content,
|
||||
X = X,
|
||||
Y = Y + Height,
|
||||
Color = Color
|
||||
});
|
||||
|
||||
Height += Y;
|
||||
}
|
||||
|
||||
//增加分割线
|
||||
function AddDividing(X, Y) {
|
||||
InfoList.append({
|
||||
Type = 1,
|
||||
X = X,
|
||||
Y = Y + Height + 3,
|
||||
});
|
||||
|
||||
Height += 8;
|
||||
}
|
||||
|
||||
//增加自定义代理
|
||||
function AddDelegate(Y, Func) {
|
||||
InfoList.append({
|
||||
Type = 2,
|
||||
X = 0,
|
||||
Y = Height,
|
||||
Func = Func
|
||||
});
|
||||
Height += Y;
|
||||
}
|
||||
}
|
||||
@@ -146,7 +146,7 @@ class NewItemInfoWindowC extends Rindro_BaseToolClass {
|
||||
local EquipmentAddress = NativePointer(Rindro_Haker.CpuContext.ecx).add(0x178).readInt();
|
||||
//是装备才做这个事
|
||||
local Id = NativePointer(EquipmentAddress).add(0x1c).readInt();
|
||||
if (NativePointer(EquipmentAddress).add(0x4).readInt() == 2 || NeedDrawHookList.rawin(Id)) {
|
||||
if (NeedDrawHookList.rawin(Id)) {
|
||||
args[2] = 947330670;
|
||||
args[3] = EquipmentAddress;
|
||||
return args;
|
||||
|
||||
@@ -14,34 +14,6 @@ class OutfitSystemC extends LenheartNewUI_Windows {
|
||||
//是否可见
|
||||
Visible = false;
|
||||
|
||||
/*
|
||||
|
||||
武器偏移 "3038"
|
||||
称号偏移 "303C"
|
||||
上衣偏移 "3040"
|
||||
头肩偏移 "3044"
|
||||
裤子偏移 "3048"
|
||||
鞋子偏移 "304C"
|
||||
腰带偏移 "3050"
|
||||
项链偏移 "3054"
|
||||
手镯偏移 "3058"
|
||||
戒指偏移 "305C"
|
||||
左曹偏移 "3060"
|
||||
右曹偏移 "3064"
|
||||
时装帽子偏移 "3008"
|
||||
时装头部偏移 "300C"
|
||||
时装脸部偏移 "3010"
|
||||
时装上衣偏移 "3014"
|
||||
时装下衣偏移 "3018"
|
||||
时装鞋子偏移 "301C" 原来3020正确的是301C
|
||||
时装胸部偏移 "3020"
|
||||
时装腰带偏移 "3024"
|
||||
时装皮肤偏移 "3028"
|
||||
时装光圈偏移 "302C"
|
||||
时装武器偏移 "3030"
|
||||
宠物偏移 "3068"
|
||||
|
||||
*/
|
||||
Img = Rindro_Image("interface2/buffswitching/buffswitching.img");
|
||||
|
||||
ItemSlotPos = [
|
||||
@@ -76,6 +48,9 @@ class OutfitSystemC extends LenheartNewUI_Windows {
|
||||
//当前选中
|
||||
CurrentSelect = null;
|
||||
|
||||
//说明是否悬停
|
||||
InstructionsIsHover = true;
|
||||
|
||||
|
||||
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
|
||||
Childrens = [];
|
||||
@@ -206,6 +181,8 @@ class OutfitSystemC extends LenheartNewUI_Windows {
|
||||
L_sq_DrawCode("时装槽位", X + 188, Y + 135, sq_RGBA(150, 150, 150, 255), 0, 1);
|
||||
L_sq_DrawCode("宠物", X + 308, Y + 135, sq_RGBA(150, 150, 150, 255), 0, 1);
|
||||
|
||||
Rindro_Image_GlobalMap["lenheartui"].DrawPng(469 + (InstructionsIsHover ? 1 : 0), X + 335, Y + 266);
|
||||
|
||||
if (CurrentSelect != null) {
|
||||
Rindro_Image_GlobalMap["lenheartui"].DrawPng(425, X + 12 + (CurrentSelect % 10) * 30, Y + 38 + (CurrentSelect / 10) * 30);
|
||||
}
|
||||
@@ -216,9 +193,29 @@ class OutfitSystemC extends LenheartNewUI_Windows {
|
||||
LenheartNewUI_Windows.Show(obj);
|
||||
}
|
||||
|
||||
function TopShow(obj)
|
||||
{
|
||||
if(InstructionsIsHover){
|
||||
local XOffset = 8;
|
||||
local YOffset = 192;
|
||||
DrawNineBox(X + XOffset, Y + YOffset, 326, 80, "interface/lenheartwindowcommon.img", 213);
|
||||
|
||||
L_sq_DrawCode("①选择对应的标签以配置换装配置", X + XOffset + 8, Y + YOffset + 8, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
L_sq_DrawCode("②点击记录可以保存当前穿戴的装备,点击重置可以清除配置", X + XOffset + 8, Y + YOffset + 8 + 16, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
L_sq_DrawCode("③在对话窗口输入//HZ 1 可以换装1号标签的配置", X + XOffset + 8, Y + YOffset + 8 + 32, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
L_sq_DrawCode("④设置快捷喊话可以方便一键切换", X + XOffset + 8, Y + YOffset + 8 + 48, sq_RGBA(230, 200, 155, 255), 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
//逻辑入口
|
||||
function Proc(obj) {
|
||||
LenheartNewUI_Windows.SyncPos(X, Y);
|
||||
|
||||
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 335, Y + 266, 16, 16)) {
|
||||
InstructionsIsHover = true;
|
||||
} else {
|
||||
InstructionsIsHover = false;
|
||||
}
|
||||
}
|
||||
|
||||
//读取自身装备并显示在装备槽位
|
||||
@@ -270,7 +267,6 @@ class OutfitSystemC extends LenheartNewUI_Windows {
|
||||
|
||||
}
|
||||
|
||||
|
||||
L_Windows_List <- [];
|
||||
getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
getroottable().rawdelete("EventList_Obj")
|
||||
@@ -278,7 +274,6 @@ getroottable().rawdelete("OutfitSystem_Obj");
|
||||
getroottable().rawdelete("L_Each_Obj");
|
||||
|
||||
|
||||
|
||||
function Lenheart_OutfitSystem_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
if (!RootTab.rawin("OutfitSystem_Obj")) {
|
||||
|
||||
@@ -92,16 +92,18 @@ class RepairWorldMapC extends LenheartNewUI_Windows {
|
||||
L_sq_DrawCode(Info[AreaId].Name, 135 + YosinWorldMapX, 10 + YosinWorldMapY, 0xFFFFFFFF, 1, 1);
|
||||
|
||||
if (TabbarFlag) {
|
||||
local DrawIndex = 0;
|
||||
foreach(Pos, Value in Info) {
|
||||
L_sq_DrawImg("interface/minimap_minimap_town.img", 9, 131 + YosinWorldMapX, 25 + (Pos * 18) + YosinWorldMapY);
|
||||
L_sq_DrawImg("interface/minimap_minimap_town.img", 9, 131 + YosinWorldMapX, 25 + (DrawIndex * 18) + YosinWorldMapY);
|
||||
// L_sq_DrawWindow(128, 24 + (Pos * 18), 108, 10, "interface/lenheartwindowcommon.img", 97, 11, 12, 11, 13);
|
||||
L_sq_DrawCode(Value.Name, 135 + YosinWorldMapX, 28 + (Pos * 18) + YosinWorldMapY, 0xFFFFFFFF, 1, 1);
|
||||
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, 131 + YosinWorldMapX, 25 + (Pos * 18) + YosinWorldMapY, 108, 18)) {
|
||||
L_sq_DrawCode(Value.Name, 135 + YosinWorldMapX, 28 + (DrawIndex * 18) + YosinWorldMapY, 0xFFFFFFFF, 1, 1);
|
||||
if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, 131 + YosinWorldMapX, 25 + (DrawIndex * 18) + YosinWorldMapY, 108, 18)) {
|
||||
MarkFlag = Pos;
|
||||
L_sq_SetDrawImgModel(2, 0);
|
||||
L_sq_DrawImg("interface/minimap_minimap_town.img", 16, 131 + YosinWorldMapX, 25 + (Pos * 18) + YosinWorldMapY);
|
||||
L_sq_DrawImg("interface/minimap_minimap_town.img", 16, 131 + YosinWorldMapX, 25 + (DrawIndex * 18) + YosinWorldMapY);
|
||||
L_sq_ReleaseDrawImgModel();
|
||||
}
|
||||
DrawIndex++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
515
Project/Steal/Steal.nut
Normal file
515
Project/Steal/Steal.nut
Normal file
@@ -0,0 +1,515 @@
|
||||
/*
|
||||
文件名:Steal.nut
|
||||
路径:Project/Steal/Steal.nut
|
||||
创建日期:2026-04-07 05:19
|
||||
文件用途:
|
||||
*/
|
||||
|
||||
class StealC_Password_Box extends LenheartNewUI_CommonUi {
|
||||
|
||||
NumberSeq = null;
|
||||
ScrollPixelOffset = 0;
|
||||
ScrollBaseIndex = 0;
|
||||
InitBaseIndex = 0;
|
||||
ScrollStartTimeMs = 0;
|
||||
RowDurationMs = 250;
|
||||
RowHeight = 24;
|
||||
ColumnYOffset = 0;
|
||||
CorrectIndex = 0;
|
||||
IsStopped = false;
|
||||
IsLockedCorrect = false;
|
||||
StopSnapOffsetY = 0;
|
||||
|
||||
PassStr = ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"];
|
||||
|
||||
constructor(X, Y, ...) {
|
||||
LenheartNewUI_CommonUi.constructor(X, Y, 30, 120);
|
||||
local PhaseIndex = 0;
|
||||
if (vargc > 0) {
|
||||
PhaseIndex = vargv[0];
|
||||
}
|
||||
ColumnYOffset = -(PhaseIndex * 8);
|
||||
|
||||
NumberSeq = [];
|
||||
for (local i = 0; i< 10; i++) {
|
||||
local Info = {
|
||||
num = PassStr[sq_getRandom(0, PassStr.len() - 1)],
|
||||
CorrectFlag = false,
|
||||
}
|
||||
NumberSeq.append(Info);
|
||||
}
|
||||
|
||||
CorrectIndex = sq_getRandom(0, 9);
|
||||
NumberSeq[CorrectIndex].CorrectFlag = true;
|
||||
|
||||
local SeqLen = NumberSeq.len();
|
||||
if (SeqLen > 0) {
|
||||
local Phase = PhaseIndex % SeqLen;
|
||||
if (Phase< 0) {
|
||||
Phase += SeqLen;
|
||||
}
|
||||
ScrollBaseIndex = Phase;
|
||||
InitBaseIndex = Phase;
|
||||
}
|
||||
ScrollStartTimeMs = Clock();
|
||||
}
|
||||
|
||||
function GetLoopIndex(Index) {
|
||||
local SeqLen = NumberSeq.len();
|
||||
if (SeqLen <= 0) {
|
||||
return 0;
|
||||
}
|
||||
local Value = Index % SeqLen;
|
||||
if (Value< 0) {
|
||||
Value += SeqLen;
|
||||
}
|
||||
return Value;
|
||||
}
|
||||
|
||||
function UpdateScrollByClock() {
|
||||
if (RowDurationMs <= 0) {
|
||||
RowDurationMs = 1;
|
||||
}
|
||||
local RunTimeMs = Clock() - ScrollStartTimeMs;
|
||||
if (RunTimeMs< 0) {
|
||||
RunTimeMs = 0;
|
||||
}
|
||||
local PassedRows = (RunTimeMs / RowDurationMs).tointeger();
|
||||
local CycleMs = RunTimeMs % RowDurationMs;
|
||||
ScrollPixelOffset = sq_GetUniformVelocity(0, RowHeight - 1, CycleMs, RowDurationMs).tointeger();
|
||||
ScrollBaseIndex = GetLoopIndex(InitBaseIndex - PassedRows);
|
||||
}
|
||||
|
||||
function GetCorrectCenterY(RefY) {
|
||||
local SeqLen = NumberSeq.len();
|
||||
if (SeqLen <= 0) {
|
||||
return Y;
|
||||
}
|
||||
local Delta = GetLoopIndex(CorrectIndex - ScrollBaseIndex);
|
||||
local TextY = Y + 10;
|
||||
local BaseY = TextY + Delta * RowHeight + ScrollPixelOffset + ColumnYOffset + 8;
|
||||
local CycleHeight = SeqLen * RowHeight;
|
||||
local BestY = BaseY;
|
||||
local BestDist = abs(BestY - RefY);
|
||||
for (local k = -2; k <= 2; k++) {
|
||||
local CY = BaseY + (k * CycleHeight);
|
||||
local Dist = abs(CY - RefY);
|
||||
if (Dist< BestDist) {
|
||||
BestY = CY;
|
||||
BestDist = Dist;
|
||||
}
|
||||
}
|
||||
return BestY;
|
||||
}
|
||||
|
||||
function TryLockByRect(LockTopY, LockHeight, SnapExtraOffsetY) {
|
||||
if (IsStopped) {
|
||||
return false;
|
||||
}
|
||||
UpdateScrollByClock();
|
||||
local LockCenterY = LockTopY + (LockHeight / 2).tointeger();
|
||||
local CorrectCenterY = GetCorrectCenterY(LockCenterY);
|
||||
if (CorrectCenterY >= LockTopY && CorrectCenterY <= (LockTopY + LockHeight)) {
|
||||
StopSnapOffsetY = (LockCenterY - CorrectCenterY) + SnapExtraOffsetY;
|
||||
IsStopped = true;
|
||||
IsLockedCorrect = true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function Show(obj) {
|
||||
Parent.Img.DrawExPng(10, X, Y, 0, sq_RGBA(255, 255, 255, 90), 1.0, 1.0);
|
||||
|
||||
local SeqLen = NumberSeq.len();
|
||||
if (SeqLen <= 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!IsStopped) {
|
||||
UpdateScrollByClock();
|
||||
}
|
||||
|
||||
local DrawCount = (Height / RowHeight).tointeger() + 4;
|
||||
local TextY = Y + 10;
|
||||
for (local i = -2; i< DrawCount - 2; i++) {
|
||||
local Info = NumberSeq[GetLoopIndex(ScrollBaseIndex + i)];
|
||||
local NumStr = Info.num.tostring();
|
||||
local Color = Info.CorrectFlag ? sq_RGBA(157, 245, 10, 255) : sq_RGBA(150, 150, 150, 255);
|
||||
local DrawY = TextY + i * RowHeight + ScrollPixelOffset + ColumnYOffset + StopSnapOffsetY;
|
||||
L_sq_DrawCode(NumStr, X + 15 - LenheartTextClass.GetStringLength(NumStr) / 2, DrawY, Color, 0, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
class StealC extends LenheartNewUI_Windows {
|
||||
//调试模式
|
||||
// DeBugMode = true;
|
||||
|
||||
//不是窗口
|
||||
// NoWindow = true;
|
||||
|
||||
//是否可见
|
||||
Visible = false;
|
||||
|
||||
Img = Rindro_Image("steal/widget.img");
|
||||
|
||||
//解锁完成度
|
||||
UnlockComplete = 0.0;
|
||||
CorrectLockedCount = 0;
|
||||
LockBoxHeight = 24;
|
||||
LockSnapOffsetY = -6;
|
||||
AllUnlockedTriggered = false;
|
||||
AniQueue = null;
|
||||
UnlockSuccessAni = null;
|
||||
UnlockAniPlaying = false;
|
||||
UnlockAniFinished = false;
|
||||
UnlockFinalizeDone = false;
|
||||
UnlockAniFrameDelay = 60;
|
||||
NPCList = null;
|
||||
RequestNpcId = -1;
|
||||
NpcEachRegistered = false;
|
||||
|
||||
constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH) {
|
||||
Childrens = [];
|
||||
AniQueue = QuestQueue();
|
||||
//注册控件
|
||||
RegisterWidget();
|
||||
|
||||
LenheartNewUI_Windows.constructor(gObjectId, gX, gY, gWidth, gHeight, gTitleH);
|
||||
RefreshUnlockComplete();
|
||||
InitStealConfig();
|
||||
RegisterStealNpcEach();
|
||||
|
||||
RegisterPack(21017002, function(Chunk) {
|
||||
local Jso = Json.Decode(Chunk);
|
||||
if (Jso.rawin("ret") && Jso.ret == true) {
|
||||
ResetStealSession();
|
||||
Visible = true;
|
||||
ResetFocus();
|
||||
} else {
|
||||
Visible = false;
|
||||
}
|
||||
}.bindenv(this));
|
||||
}
|
||||
|
||||
function RegisterWidget() {
|
||||
// //关闭按钮
|
||||
// local CloseButton = LenheartNewUI_BaseButton(278, 0, 11, 12, "interface/lenheartwindowcommon.img", 276);
|
||||
// CloseButton.OnClick = function() {
|
||||
// this.Visible = false;
|
||||
// }.bindenv(this);
|
||||
// Childrens.append(CloseButton);
|
||||
|
||||
for (local i = 0; i< 8; i++) {
|
||||
local PasswordBox = StealC_Password_Box(280 + i * 30, 268, i);
|
||||
AddChild(PasswordBox);
|
||||
}
|
||||
}
|
||||
|
||||
//绘制主界面
|
||||
function InitStealConfig() {
|
||||
NPCList = [];
|
||||
Rindro_Script.GetFileData("etc/steal.etc", function(DataTable, Data) {
|
||||
while (!Data.Eof()) {
|
||||
local Fragment = Data.Get();
|
||||
if (Fragment == "[npc list]") {
|
||||
while (true) {
|
||||
local Value = Data.Get();
|
||||
if (Value == "[/npc list]") {
|
||||
break;
|
||||
}
|
||||
local NpcId = Value;
|
||||
try {
|
||||
NpcId = Value.tointeger();
|
||||
} catch (exception) {}
|
||||
NPCList.append(NpcId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}.bindenv(this));
|
||||
}
|
||||
|
||||
function RegisterStealNpcEach() {
|
||||
if (NpcEachRegistered) {
|
||||
return;
|
||||
}
|
||||
if (!NPCList || NPCList.len() <= 0) {
|
||||
return;
|
||||
}
|
||||
local RootTab = getroottable();
|
||||
local EachManager = null;
|
||||
if (RootTab.rawin("L_Each_Obj")) {
|
||||
EachManager = RootTab["L_Each_Obj"];
|
||||
} else if (RootTab.rawin("Lenheart_Get_EachObj")) {
|
||||
EachManager = RootTab["Lenheart_Get_EachObj"]();
|
||||
}
|
||||
if (!EachManager) {
|
||||
return;
|
||||
}
|
||||
|
||||
foreach(id in NPCList) {
|
||||
EachManager.AddEachForNpc(id, function(SThis) {
|
||||
local StealButton = LenheartNewUI_Each_BaseButton(0, 0, 100, 21, "interface2/popup_menu/popup_back.img", 3);
|
||||
StealButton.Icon = "interface2/popup_menu/popup_icon_cn.img";
|
||||
StealButton.IconIdx = 27;
|
||||
StealButton.Str = "偷窃";
|
||||
StealButton.OnClick = function(Button) {
|
||||
local NpcId = Button.Parent.NPC_Index;
|
||||
RequestNpcId = NpcId;
|
||||
Button.Parent.CloseAllEach();
|
||||
Button.Parent.CloseWindow();
|
||||
SendPackEx({
|
||||
op = 21017001,
|
||||
npcid = NpcId
|
||||
});
|
||||
}.bindenv(this);
|
||||
StealButton.SetCallBackFunc(function(Button) {})
|
||||
SThis.AddChild(StealButton);
|
||||
}.bindenv(this));
|
||||
}
|
||||
NpcEachRegistered = true;
|
||||
}
|
||||
|
||||
function ResetStealSession() {
|
||||
UnlockComplete = 0.0;
|
||||
CorrectLockedCount = 0;
|
||||
AllUnlockedTriggered = false;
|
||||
|
||||
UnlockAniPlaying = false;
|
||||
UnlockAniFinished = false;
|
||||
UnlockFinalizeDone = false;
|
||||
UnlockSuccessAni = null;
|
||||
|
||||
AniQueue = QuestQueue();
|
||||
|
||||
Childrens = [];
|
||||
RegisterWidget();
|
||||
RefreshUnlockComplete();
|
||||
}
|
||||
|
||||
function GetLockTopY() {
|
||||
return Y + 268 + 60;
|
||||
}
|
||||
|
||||
function GetFocusPasswordBox() {
|
||||
foreach(Child in Childrens) {
|
||||
if ((Child instanceof StealC_Password_Box) && !Child.IsStopped) {
|
||||
return Child;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
function GetPasswordBoxTotal() {
|
||||
local Total = 0;
|
||||
foreach(Child in Childrens) {
|
||||
if (Child instanceof StealC_Password_Box) {
|
||||
Total += 1;
|
||||
}
|
||||
}
|
||||
return Total;
|
||||
}
|
||||
|
||||
function RefreshUnlockComplete() {
|
||||
local Total = GetPasswordBoxTotal();
|
||||
if (Total <= 0) {
|
||||
UnlockComplete = 0.0;
|
||||
return;
|
||||
}
|
||||
UnlockComplete = CorrectLockedCount.tofloat() / Total.tofloat();
|
||||
}
|
||||
|
||||
function BuildUnlockFrameArr() {
|
||||
local FrameArr = [];
|
||||
local Delay = UnlockAniFrameDelay;
|
||||
if (Delay <= 0) {
|
||||
Delay = 60;
|
||||
}
|
||||
for (local i = 0; i< 13; i++) {
|
||||
FrameArr.append({
|
||||
ImgIndex = i,
|
||||
Delay = Delay,
|
||||
Pos = [0, 0]
|
||||
});
|
||||
}
|
||||
return FrameArr;
|
||||
}
|
||||
|
||||
function StartUnlockSuccessSequence() {
|
||||
if (UnlockAniPlaying || UnlockAniFinished) {
|
||||
return;
|
||||
}
|
||||
|
||||
local FrameArr = BuildUnlockFrameArr();
|
||||
UnlockSuccessAni = Lenheart_Ani("", FrameArr, [X + 269, Y + 260]);
|
||||
UnlockSuccessAni.ImgPath = "steal/unlock.img";
|
||||
UnlockSuccessAni.LoopFlag = false;
|
||||
UnlockSuccessAni.Reset();
|
||||
|
||||
UnlockAniPlaying = true;
|
||||
UnlockAniFinished = false;
|
||||
if (AniQueue) {
|
||||
AniQueue.RemoveQuest("StealUnlockSuccessAni");
|
||||
AniQueue.AddQuest("StealUnlockSuccessAni", function(Name, Time) {
|
||||
if (!UnlockSuccessAni) {
|
||||
UnlockAniPlaying = false;
|
||||
UnlockAniFinished = true;
|
||||
AniQueue.RemoveQuest(Name);
|
||||
FinalizeUnlockSuccess();
|
||||
return;
|
||||
}
|
||||
UnlockSuccessAni.X = X + 324;
|
||||
UnlockSuccessAni.Y = Y + 109;
|
||||
UnlockSuccessAni.Show(Duration);
|
||||
if (UnlockSuccessAni.State == 0) {
|
||||
UnlockAniPlaying = false;
|
||||
UnlockAniFinished = true;
|
||||
AniQueue.RemoveQuest(Name);
|
||||
FinalizeUnlockSuccess();
|
||||
}
|
||||
}.bindenv(this));
|
||||
} else {
|
||||
UnlockAniPlaying = false;
|
||||
UnlockAniFinished = true;
|
||||
FinalizeUnlockSuccess();
|
||||
}
|
||||
}
|
||||
|
||||
function FinalizeUnlockSuccess() {
|
||||
if (UnlockFinalizeDone) {
|
||||
return;
|
||||
}
|
||||
UnlockFinalizeDone = true;
|
||||
SendStealUnlockPack();
|
||||
CloseWindow();
|
||||
Visible = false;
|
||||
}
|
||||
|
||||
function SendStealUnlockPack() {
|
||||
if (RequestNpcId == null || RequestNpcId <= 0) {
|
||||
return;
|
||||
}
|
||||
SendPackEx({
|
||||
op = 21017003,
|
||||
npcid = RequestNpcId
|
||||
});
|
||||
}
|
||||
|
||||
function OnAllUnlockedInternal() {
|
||||
R_Utils.PlaySound("GAMBLE_RESULT_GOOD");
|
||||
StartUnlockSuccessSequence();
|
||||
}
|
||||
|
||||
function CheckAllUnlocked() {
|
||||
if (AllUnlockedTriggered) {
|
||||
return;
|
||||
}
|
||||
local Total = GetPasswordBoxTotal();
|
||||
if (Total <= 0) {
|
||||
return;
|
||||
}
|
||||
if (CorrectLockedCount >= Total) {
|
||||
AllUnlockedTriggered = true;
|
||||
OnAllUnlockedInternal();
|
||||
}
|
||||
}
|
||||
|
||||
function CheckSpaceLock() {
|
||||
if (!Visible) {
|
||||
return;
|
||||
}
|
||||
if (!KeyPressNB.isKeyPress(7, "StealC")) {
|
||||
return;
|
||||
}
|
||||
local FocusBox = GetFocusPasswordBox();
|
||||
if (!FocusBox) {
|
||||
return;
|
||||
}
|
||||
if (FocusBox.TryLockByRect(GetLockTopY(), LockBoxHeight, LockSnapOffsetY)) {
|
||||
R_Utils.PlaySound("TRADE_OK");
|
||||
CorrectLockedCount += 1;
|
||||
RefreshUnlockComplete();
|
||||
CheckAllUnlocked();
|
||||
} else {
|
||||
R_Utils.PlaySound("ALERT_2");
|
||||
}
|
||||
}
|
||||
|
||||
function DrawMain(obj) {
|
||||
//灰色背景
|
||||
DrawNineBoxAlpha(X, Y, 800, 600, "interface2/common/mypopup/popup.img", 0, 150);
|
||||
|
||||
//宝箱动画
|
||||
local Ani = DrawAniEx(X + 425, Y + 230, "npc/animation/storagediamond.ani");
|
||||
Ani.setImageRateFromOriginal(1.7, 1.7);
|
||||
//如果未解锁
|
||||
if (UnlockComplete< 1.0) {
|
||||
//宝箱锁图像
|
||||
Img.DrawPng(12, X + 335, Y + 120);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//完成度文字
|
||||
local StealCompleteStr = "解锁完成度: " + UnlockComplete * 100.0 + "%";
|
||||
L_sq_DrawCode(StealCompleteStr, X + 410 - LenheartTextClass.GetStringLength(StealCompleteStr) / 2, Y + 406, sq_RGBA(255, 255, 255, 255), 0, 1);
|
||||
|
||||
//完成度进度条
|
||||
Img.DrawPng(2, X + 162, Y + 425);
|
||||
setClip(X + 168, Y + 429, X + 168 + (463 * UnlockComplete).tointeger(), Y + 429 + 6);
|
||||
Img.DrawPng(3, X + 168, Y + 429);
|
||||
releaseClip(); //裁切结束
|
||||
|
||||
|
||||
//解锁界面
|
||||
Img.DrawPng(9, X + 269, Y + 260);
|
||||
//解锁锁定条
|
||||
Img.DrawPng(11, X + 269 + 8, Y + 260 + 60);
|
||||
}
|
||||
|
||||
function Show(obj) {
|
||||
DrawMain(obj);
|
||||
if (AniQueue) {
|
||||
AniQueue.Run();
|
||||
}
|
||||
|
||||
//裁切遮罩密码框
|
||||
setClip(X + 280, Y + 268, X + 280 + 8 * 30, Y + 268 + 120);
|
||||
LenheartNewUI_Windows.Show(obj);
|
||||
releaseClip(); //裁切结束
|
||||
|
||||
}
|
||||
|
||||
//逻辑入口
|
||||
function Proc(obj) {
|
||||
LenheartNewUI_Windows.SyncPos(X, Y);
|
||||
if (!NpcEachRegistered) {
|
||||
RegisterStealNpcEach();
|
||||
}
|
||||
CheckSpaceLock();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
L_Windows_List <- [];
|
||||
getroottable().rawdelete("LenheartPluginsInitFlag");
|
||||
getroottable().rawdelete("EventList_Obj")
|
||||
getroottable().rawdelete("Steal_Obj");
|
||||
getroottable().rawdelete("L_Each_Obj");
|
||||
|
||||
|
||||
|
||||
function Lenheart_Steal_Fun(obj) {
|
||||
local RootTab = getroottable();
|
||||
if (!RootTab.rawin("Steal_Obj")) {
|
||||
RootTab.rawset("Steal_Obj", true);
|
||||
LenheartNewUI_CreateWindow(StealC, "Steal_Window", 0, 0, 800, 600, 0);
|
||||
}
|
||||
}
|
||||
|
||||
getroottable()["LenheartFuncTab"].rawset("StealFuncN", Lenheart_Steal_Fun);
|
||||
@@ -256,5 +256,14 @@
|
||||
},
|
||||
"Project/CustomPlugins": {
|
||||
"description": "定制插件"
|
||||
},
|
||||
"Project/OutfitSystem": {
|
||||
"description": "换装系统"
|
||||
},
|
||||
"Project/MySelf": {
|
||||
"description": "自己服"
|
||||
},
|
||||
"Project/Steal": {
|
||||
"description": "偷窃系统"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user