#pragma once

namespace ns_game {

struct DebugFlags {
  bool enabled = true;
  bool showStageGrid = true;
  bool showCollision = true;
  bool showActorBounds = true;
  bool showBattleZones = true;
  bool showSpawnPoints = true;
  bool showHitboxes = false;
  bool showEnemies = true;
};

} // namespace ns_game
