Add scene debug layer toggles
This commit is contained in:
@@ -69,6 +69,10 @@ void DebugOverlay::Render(const LevelDefinition& level, const DebugFlags& flags,
|
||||
const frostbite2D::Rect* playerBounds,
|
||||
const std::vector<BattleZoneDebugInfo>*
|
||||
battleZoneDebug) const {
|
||||
if (!flags.enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (flags.showCollision) {
|
||||
drawCollision(level);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user