Add player camera controller

This commit is contained in:
2026-06-09 14:11:12 +08:00
parent 8a89346978
commit 47936abed0
6 changed files with 156 additions and 26 deletions
+6 -2
View File
@@ -4,6 +4,7 @@
#include "../core/debug_flags.h"
#include "../data/level_definition.h"
#include "../debug/debug_overlay.h"
#include "camera_controller.h"
#include "../stage/stage_renderer.h"
#include <frostbite2D/scene/scene.h>
@@ -14,16 +15,19 @@ namespace ns_game {
class WhiteboxScene : public frostbite2D::Scene {
public:
void onEnter() override;
void OnUpdate(float deltaTime) override;
void Update(float deltaTime) override;
bool OnEvent(const frostbite2D::Event& event) override;
void Render() override;
private:
frostbite2D::Camera* activeCamera() const;
void configureCamera();
void toggleDebugOverlay();
void updateCamera();
void updateCamera(float deltaTime);
LevelDefinition level_;
DebugFlags debugFlags_;
CameraController cameraController_;
StageRenderer stageRenderer_;
DebugOverlay debugOverlay_;
frostbite2D::Ptr<PlayerActor> player_;