Localize map editor to Chinese
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+26
-26
@@ -1,72 +1,72 @@
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<!doctype html>
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<html lang="en">
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<html lang="zh-CN">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>NS Unknown Game Map Editor</title>
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<title>NS Unknown Game 地图编辑器</title>
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<link rel="stylesheet" href="styles.css">
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</head>
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<body>
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<header class="app-header">
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<div>
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<h1>Map Editor</h1>
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<p>Edits Frostbite2D .map text files used by the game runtime.</p>
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<h1>地图编辑器</h1>
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<p>编辑游戏运行时使用的 Frostbite2D .map 文本地图。</p>
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</div>
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<div class="header-actions">
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<button id="loadSampleButton" type="button">Load stage_01.map</button>
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<button id="loadSampleButton" type="button">加载 stage_01.map</button>
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<label class="file-button">
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Open .map
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打开 .map
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<input id="fileInput" type="file" accept=".map,text/plain">
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</label>
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<button id="downloadButton" type="button">Download .map</button>
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<button id="downloadButton" type="button">下载 .map</button>
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</div>
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</header>
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<main class="editor-shell">
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<aside class="panel left-panel">
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<section>
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<h2>Map</h2>
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<h2>地图</h2>
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<div class="field-grid">
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<label>
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ID
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地图 ID
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<input id="mapIdInput" type="text">
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</label>
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<label>
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World W
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世界宽
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<input id="worldWidthInput" type="number" step="1">
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</label>
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<label>
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World H
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世界高
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<input id="worldHeightInput" type="number" step="1">
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</label>
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<label>
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Grid
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网格
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<input id="gridSizeInput" type="number" step="1" min="1" value="10">
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</label>
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</div>
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</section>
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<section>
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<h2>Add</h2>
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<h2>新增</h2>
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<div class="button-grid">
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<button id="addTilesetButton" type="button">Tileset</button>
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<button id="addLayerButton" type="button">Layer</button>
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<button id="addCollisionButton" type="button">Collision</button>
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<button id="addTileRectButton" type="button">Tile Rect</button>
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<button id="addBattleZoneButton" type="button">Battle Zone</button>
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<button id="addSpawnButton" type="button">Spawn</button>
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<button id="addTilesetButton" type="button">图块集</button>
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<button id="addLayerButton" type="button">图层</button>
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<button id="addCollisionButton" type="button">碰撞块</button>
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<button id="addTileRectButton" type="button">铺砖区</button>
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<button id="addBattleZoneButton" type="button">战斗区</button>
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<button id="addSpawnButton" type="button">出生点</button>
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</div>
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</section>
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<section class="object-section">
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<h2>Objects</h2>
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<h2>对象</h2>
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<div id="objectList" class="object-list"></div>
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</section>
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</aside>
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<section class="canvas-panel">
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<div class="toolbar">
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<span id="statusText">Ready</span>
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<span id="statusText">就绪</span>
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<span id="viewText"></span>
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</div>
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<canvas id="mapCanvas" width="1280" height="720"></canvas>
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@@ -74,19 +74,19 @@
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<aside class="panel right-panel">
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<section>
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<h2>Selection</h2>
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<div id="selectionSummary" class="selection-summary">Nothing selected.</div>
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<h2>选中对象</h2>
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<div id="selectionSummary" class="selection-summary">未选择对象。</div>
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<div id="propertyPanel" class="property-panel"></div>
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<button id="deleteButton" type="button" class="danger-button">Delete Selected</button>
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<button id="deleteButton" type="button" class="danger-button">删除选中对象</button>
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</section>
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<section>
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<h2>Tilesets</h2>
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<h2>图块集</h2>
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<div id="tilesetList" class="tileset-list"></div>
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</section>
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<section>
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<h2>Output</h2>
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<h2>导出文本</h2>
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<textarea id="outputText" spellcheck="false"></textarea>
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</section>
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</aside>
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