Commit Graph

22 Commits

Author SHA1 Message Date
wy fb54c9f207 Document map editor plan 2026-06-09 23:48:27 +08:00
wy 51a3776494 Add stage map tile rendering path 2026-06-09 23:32:47 +08:00
wy d41f9d1096 Wire engine feature services into game skeleton 2026-06-09 22:58:42 +08:00
wy d353e91f5e Organize project docs and clean local artifacts 2026-06-09 22:25:54 +08:00
wy 3fc9caa80b Load stage map into level definition 2026-06-09 22:16:19 +08:00
wy 45a8712b00 Wire engine services into game skeleton 2026-06-09 21:47:07 +08:00
wy 562f9618c4 Audit engine capabilities for map workflow 2026-06-09 21:31:38 +08:00
wy f5cbb5731c Add scene acceptance workflow 2026-06-09 16:11:37 +08:00
wy 61249e2a29 Document controls and input mapping 2026-06-09 15:30:33 +08:00
wy 3a19005bbf Add scene debug layer toggles 2026-06-09 15:25:56 +08:00
wy 0a59d20ffa Unify stage prop layers 2026-06-09 15:08:17 +08:00
wy cf7b7dfb5a Add stage layer asset sources 2026-06-09 15:02:04 +08:00
wy 3e2e25eb93 Smooth battle zone camera transitions 2026-06-09 14:50:50 +08:00
wy 493b2bd3b8 Fix camera zone lock bounds 2026-06-09 14:35:06 +08:00
wy 3a56db3dc7 Add camera zone lock 2026-06-09 14:28:36 +08:00
wy c1096f0ed5 Expand architecture plan for online ACT prototype 2026-06-09 14:17:58 +08:00
wy 47936abed0 Add player camera controller 2026-06-09 14:11:12 +08:00
wy 8a89346978 Plan complete scene skeleton 2026-06-09 14:01:25 +08:00
wy 51f1bdd166 Build first scene skeleton 2026-06-09 13:56:30 +08:00
wy 3c5a4968ba Prioritize scene architecture work 2026-06-09 13:42:57 +08:00
wy d5e876e542 Adapt game input for Switch controllers 2026-06-09 13:28:31 +08:00
wy c87b245cea Organize game planning docs 2026-06-09 01:02:36 +08:00