加入 Node节点类 还未测试新框架

This commit is contained in:
2025-10-27 23:12:56 +08:00
parent 80d088316b
commit 0ae47e5d6a
52 changed files with 1642 additions and 458 deletions

View File

@@ -3,7 +3,6 @@
#include "Asset/AssetManager.h"
#include "EngineFrame/Component/Animation.h"
#include "Actor/Map/GameMap.h"
#include "Actor/Map/GameMapCamera.h"
#include "Actor/Object/CharacterObject.h"
#include "Actor/Object/MonsterObject.h"
@@ -11,7 +10,6 @@ class Scene_Test : public Scene
{
private:
GameMap *map = nullptr;
RefPtr<GameMapCamera> _camera = nullptr;
public:
Scene_Test(/* args */);
@@ -23,7 +21,7 @@ public:
void Update(float deltaTime) override;
void Render() override;
void Exit() override;
RefPtr<BaseNode> GetCamera() override;
public:
int MyId = 0;